mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-01-31 05:40:44 +00:00
170b633e91
or scripts. ColorSetter (#9038) sets the sector's color and FadeSetter (#9039) sets the fog color. - added new flags MF5_ALWAYSFAST and MF5_NEVERFAST. These flags unconditionally enable or disable fast movement logic, regardless of skill settings. - added an abstraction layer for skill related settings. This is a preparation for implementing custom skill definitions but right now all it does is returning the original values but keeping the related information all in one place SVN r557 (trunk) |
||
---|---|---|
.. | ||
olddecorations.cpp | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_exp.cpp | ||
thingdef_main.cpp | ||
thingdef_properties.cpp | ||
thingdef_specials.gperf | ||
thingdef_specials.h | ||
thingdef_states.cpp |