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Added getter and setter functions for handling whether or not the player fields should be gotten/set. Added MRF_KEEPARMOR flag to prevent stripping armor on morph. Optimized unmorphed Actor by setting it to NoInteraction and removing it from the blockmap and sector lists. |
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player.zs | ||
player_cheat.zs | ||
player_inventory.zs | ||
player_morph.zs |