gzdoom/src/g_statusbar
2019-01-31 20:42:36 +01:00
..
hudmessages.cpp - moved the hud message and alt hud code from g_shared to g_statusbar 2019-01-31 02:31:57 +01:00
sbar.h - use a separate variable pointing to the current level for the UI code. 2019-01-25 18:31:40 +01:00
sbar_mugshot.cpp - removed all remaining native parts of APlayerPawn. 2019-01-03 22:05:49 +01:00
sbarinfo.cpp - minor corrections. 2019-01-31 20:42:36 +01:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - use a separate variable pointing to the current level for the UI code. 2019-01-25 18:31:40 +01:00
shared_hud.cpp - moved the hud message and alt hud code from g_shared to g_statusbar 2019-01-31 02:31:57 +01:00
shared_sbar.cpp - moved gamestate_t to g_game.h. 2019-01-31 00:28:43 +01:00