mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-25 03:51:05 +00:00
4d005bdfa0
All those special shaders have been merged together. Mostly working but the non-shader lighting seems a bit broken.
5 lines
50 B
GLSL
5 lines
50 B
GLSL
|
|
vec4 ProcessLight(vec4 color)
|
|
{
|
|
return color;
|
|
}
|