gzdoom/src/posix/sdl
Christoph Oelckers 6bd76d6b5a - fixed compilation in debug mode.
- moved timer definitions into their own header/source files. d_main is not the right place for this.
- removed some leftover cruft from the old timer code.
2017-11-12 09:06:40 +01:00
..
crashcatcher.c OpenBSD support 2017-07-25 07:56:19 -04:00
critsec.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
hardware.cpp - fixed an issue with previous commit that undid some scaling code 2017-07-25 08:09:01 -04:00
i_gui.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_input.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
i_system.cpp - fixed compilation in debug mode. 2017-11-12 09:06:40 +01:00
i_system.mm Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
i_timer.cpp - Switch to C++11 steady clock 2017-11-12 03:12:22 +01:00
sdlglvideo.cpp Improved OpenGL profile selection in SDL backend 2017-11-07 11:05:06 +02:00
sdlglvideo.h Improved OpenGL profile selection in SDL backend 2017-11-07 11:05:06 +02:00
sdlvideo.cpp Removed all code needed to support macOS earlier than 10.7 Lion 2017-10-07 15:11:30 +03:00
sdlvideo.h - took DCanvas and all its subtypes out of the DObject tree. 2017-04-14 10:48:18 +02:00
st_start.cpp Added native startup window for OS X 2015-12-29 15:19:42 +02:00