gzdoom/src/gamedata/textures
2020-04-11 14:00:18 +02:00
..
formats - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
hires - removed the obsolete Doomsday 1.8-style texture pack support. 2020-04-04 12:55:24 +02:00
anim_switches.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
animations.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
bitmap.cpp
bitmap.h
image.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
image.h - cleaned up the includes in m_png.h, this file had far too many and far too broad dependencies. 2020-04-11 14:00:09 +02:00
imagehelpers.h - made the translation container a class. 2020-04-11 14:00:11 +02:00
imagetexture.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
multipatchtexturebuilder.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
skyboxtexture.cpp
skyboxtexture.h
texture.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
texturemanager.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
textures.h - removed the obsolete Doomsday 1.8-style texture pack support. 2020-04-04 12:55:24 +02:00