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https://github.com/ZDoom/gzdoom.git
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c6b29846d0
- add stubs for a vulkan hw renderer backend - add RAII wrappers for vulkan object types - add builder classes to isolate vulkan boilerplate code - add a swap chain class
14 lines
434 B
CMake
14 lines
434 B
CMake
set(SOURCES InitializeDll.cpp InitializeDll.h)
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add_library(OGLCompiler STATIC ${SOURCES})
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set_property(TARGET OGLCompiler PROPERTY FOLDER glslang)
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set_property(TARGET OGLCompiler PROPERTY POSITION_INDEPENDENT_CODE ON)
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if(WIN32)
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source_group("Source" FILES ${SOURCES})
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endif(WIN32)
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if(ENABLE_GLSLANG_INSTALL)
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install(TARGETS OGLCompiler
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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endif(ENABLE_GLSLANG_INSTALL)
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