gzdoom/wadsrc/static/zscript/actors
Christoph Oelckers b667b930a3 fixed logic bug with HitFriend and Refire functions.
The old code was essentially ineffective and useless, this is how MBF had it and how it was supposed to be.
2024-10-03 22:30:09 +02:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom fixed logic bug with HitFriend and Refire functions. 2024-10-03 22:30:09 +02:00
heretic Replaced MISSILE(EVEN)MORE with a real property and added related Dehacked options from Crispy Doom. 2024-10-03 12:24:16 +02:00
hexen Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
inventory Revert "- fix some issues with ClearInventory() that sometimes caused script errors" 2024-09-30 03:28:15 -04:00
player SetSkin and GetSkinCount added to PlayerInfo class 2024-09-29 18:14:52 -04:00
raven Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
shared Isometric Mode and Robin (#2618) 2024-08-11 10:04:40 -04:00
strife fixed logic bug with HitFriend and Refire functions. 2024-10-03 22:30:09 +02:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs Replaced MISSILE(EVEN)MORE with a real property and added related Dehacked options from Crispy Doom. 2024-10-03 12:24:16 +02:00
attacks.zs Add RADF_CIRCULARTHRUST and matching XF_/RTF_ flags 2024-09-29 17:56:41 -04:00
checks.zs Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs Revert "- fix some issues with ClearInventory() that sometimes caused script errors" 2024-09-30 03:28:15 -04:00
mbf21.zs - silence some warnings. 2022-02-14 20:05:42 +01:00
morph.zs Fixed Pre(Un)Morph being called out of order. 2024-06-24 10:37:12 -04:00