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This is all low level utilities with no dependencies on game logic. Having this in a separate directory makes sharing with Raze a lot easier. |
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.. | ||
afxres.h | ||
base_sysfb.cpp | ||
base_sysfb.h | ||
deadguy.bmp | ||
gl_sysfb.cpp | ||
gl_sysfb.h | ||
hardware.cpp | ||
hardware.h | ||
i_crash.cpp | ||
i_dijoy.cpp | ||
i_input.cpp | ||
i_input.h | ||
i_keyboard.cpp | ||
i_main.cpp | ||
i_mouse.cpp | ||
i_rawps2.cpp | ||
i_specialpaths.cpp | ||
i_system.cpp | ||
i_system.h | ||
i_xinput.cpp | ||
icon1.ico | ||
resource.h | ||
st_start.cpp | ||
st_start_util.cpp | ||
wglext.h | ||
win32basevideo.cpp | ||
win32basevideo.h | ||
win32glvideo.cpp | ||
win32glvideo.h | ||
win32polyvideo.cpp | ||
win32polyvideo.h | ||
win32vulkanvideo.cpp | ||
win32vulkanvideo.h | ||
winres.h | ||
zdoom.exe.manifest | ||
zdoom.natvis | ||
zdoom.rc |