gzdoom/wadsrc/static/zscript/actors/inventory
Boondorl 6c64a4403c Improved ZScript interface for morphing
Added getter and setter functions for handling whether or not the player fields should be gotten/set. Added MRF_KEEPARMOR flag to prevent stripping armor on morph. Optimized unmorphed Actor by setting it to NoInteraction and removing it from the blockmap and sector lists.
2024-03-01 08:35:31 -05:00
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ammo.zs - add sv_ammofactor to change the skill adjustment for ammo 2022-05-18 15:09:13 -04:00
armor.zs Revert "Added support for standard DamageFactor property on Armor, PowerProtection and PowerDamage items." 2020-02-10 15:38:12 -03:00
health.zs - removed the leftovers of the removed savedamount variable. 2019-04-26 12:00:58 +02:00
inv_misc.zs Improved key sharing functionality 2024-01-28 18:04:04 -05:00
inventory.zs Merge branch 'master' into ItemSharing 2024-02-01 08:44:35 -05:00
powerups.zs Improved ZScript interface for morphing 2024-03-01 08:35:31 -05:00
stateprovider.zs warn when fewer returns than expected are given for a function 2023-10-15 18:51:05 +02:00
weaponpiece.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
weapons.zs Further morphing clean up 2024-03-01 08:35:31 -05:00