gzdoom/src/gl
2018-04-27 20:28:59 +02:00
..
compatibility Decal work. Not finished yet. 2018-04-27 11:40:23 +02:00
data - made GLWall ready for multithreaded processing. 2018-04-26 19:25:11 +02:00
dynlights - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
models - moved gl_material into hwrenderer/. 2018-04-24 23:39:58 +02:00
renderer - gl_colormap.h is no longer needed. 2018-04-27 00:31:00 +02:00
scene - cleaned up includes for gl_decal.cpp 2018-04-27 20:28:59 +02:00
shaders - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
stereo3d - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
system Begin2D doesn't need a return type anymore 2018-04-27 09:58:19 +02:00
textures - GLWall is mostly clean, except some smaller things in gl_sky.cpp 2018-04-27 00:22:00 +02:00