gzdoom/src/win32
Magnus Norddahl 0c9014b984 - move r_utility globals into r_viewpoint and r_viewwindow
- change r_utility functions to only work on FRenderViewpoint and FViewWindow
2017-03-11 23:28:07 +01:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
deadguy.bmp
eaxedit.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
fb_d3d9.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
fb_d3d9_wipe.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
fb_ddraw.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
hardware.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
hardware.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
helperthread.cpp
helperthread.h
i_cd.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_crash.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_dijoy.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_input.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_input.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_keyboard.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_main.cpp - move r_utility globals into r_viewpoint and r_viewwindow 2017-03-11 23:28:07 +01:00
i_mouse.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_rawps2.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_specialpaths.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_system.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_system.h cleanup of MIDI code dependencies 2017-03-10 19:08:36 +01:00
i_xinput.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
icon1.ico
optwin32.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
rawinput.h
resource.h
st_start.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
wglext.h
win32gliface.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
win32gliface.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32iface.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32swiface.h - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
win32video.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
winres.h
zdoom.exe.manifest
zdoom.rc - Make QZDoom GZDoom again! 2017-03-09 11:51:42 -05:00