gzdoom/src/fragglescript
Christoph Oelckers 671291227e - first stage of converting actor angles to float complete
Patched up everything so that it compiles without errors again. This only addresses code related to some compile error. A large portion of the angle code still uses angle_t and converts back and forth.
2016-03-16 12:41:26 +01:00
..
t_cmd.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_fs.h Normalize line endings 2016-03-01 09:47:10 -06:00
t_fspic.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_func.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
t_load.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_oper.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_parse.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_prepro.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_script.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_script.h Normalize line endings 2016-03-01 09:47:10 -06:00
t_spec.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_variable.cpp Normalize line endings 2016-03-01 09:47:10 -06:00