mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-26 04:21:02 +00:00
63e26df7b2
max health as the mug shot max health, zero uses 100 as the mug shot max health, and positive values used directly as the mug shot max health. SVN r1757 (trunk)
46 lines
700 B
Text
46 lines
700 B
Text
Actor PlayerPawn : Actor native
|
|
{
|
|
Health 100
|
|
Radius 16
|
|
Height 56
|
|
Mass 100
|
|
Painchance 255
|
|
Speed 1
|
|
+SOLID
|
|
+SHOOTABLE
|
|
+DROPOFF
|
|
+PICKUP
|
|
+NOTDMATCH
|
|
+FRIENDLY
|
|
+SLIDESONWALLS
|
|
+CANPASS
|
|
+CANPUSHWALLS
|
|
+FLOORCLIP
|
|
+WINDTHRUST
|
|
+TELESTOMP
|
|
+NOBLOCKMONST
|
|
Player.AttackZOffset 8
|
|
Player.JumpZ 8
|
|
Player.ViewHeight 41
|
|
Player.ForwardMove 1,1
|
|
Player.SideMove 1,1
|
|
Player.ColorRange 0,0
|
|
Player.SoundClass "player"
|
|
Player.DamageScreenColor "ff 00 00"
|
|
Player.MugShotMaxHealth 0
|
|
}
|
|
|
|
Actor PlayerChunk : PlayerPawn native
|
|
{
|
|
+NOSKIN
|
|
-SOLID
|
|
-SHOOTABLE
|
|
-PICKUP
|
|
-NOTDMATCH
|
|
-FRIENDLY
|
|
-SLIDESONWALLS
|
|
-CANPUSHWALLS
|
|
-FLOORCLIP
|
|
-WINDTHRUST
|
|
-TELESTOMP
|
|
}
|