gzdoom/src/g_strife
Christoph Oelckers 43c1ec4a74 - Fixed: Changed initialization of Weapon.Kickback so that it is only done
for direct descendants of AWeapon and not for every weapon being defined.
- Changed parsing of actor names back to not use C-mode. This change breaks
  any definition that contain periods in their name and apparently there's
  more than anyone could expect. Also altered the parser to manually check
  for colons inside the parsed string so that placing spaces around them
  is no longer necessary.
- Fixed: Weapons could be picked up for ammo even if they gave none.
- Fixed: A_Beacon was missing a NULL pointer check for the beacon's owner.
- Fixed: The status bar tried to access CPlayer->camera without checking
  its validity. In spy mode there is a possibility that it is NULL.

SVN r237 (trunk)
2006-07-03 09:07:56 +00:00
..
a_acolyte.cpp SVN r28 (trunk) 2006-04-11 18:02:51 +00:00
a_alienspectres.cpp SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
a_coin.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_crusader.cpp SVN r37 (trunk) 2006-04-13 16:52:24 +00:00
a_entityboss.cpp SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
a_inquisitor.cpp - Fixed: Monsters couldn't hurt other monsters of the same species if they 2006-05-28 14:54:01 +00:00
a_loremaster.cpp SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
a_macil.cpp - Fixed: P_StartScript was missing a NULL pointer check for the error 2006-05-13 21:22:08 +00:00
a_oracle.cpp - Fixed: P_StartScript was missing a NULL pointer check for the error 2006-05-13 21:22:08 +00:00
a_programmer.cpp SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
a_reaver.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_rebels.cpp - Fixed: Changed initialization of Weapon.Kickback so that it is only done 2006-07-03 09:07:56 +00:00
a_sentinel.cpp SVN r25 (trunk) 2006-04-10 21:54:50 +00:00
a_spectral.cpp SVN r52 (trunk) 2006-04-17 16:04:27 +00:00
a_stalker.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_strifebishop.cpp SVN r37 (trunk) 2006-04-13 16:52:24 +00:00
a_strifeglobal.h - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_strifeitems.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_strifeplayer.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_strifestuff.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_strifeweapons.cpp - Added some hackery at the start of MouseRead_Win32() that prevents it from 2006-06-30 02:13:26 +00:00
a_templar.cpp SVN r37 (trunk) 2006-04-13 16:52:24 +00:00
a_thingstoblowup.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
strife_sbar.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00