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zdoom
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gzdoom
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662027f429
gzdoom
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src
/
menu
History
Christoph Oelckers
efaaa3c118
- added Raze-style HUD scaling.
2022-06-05 10:57:21 +02:00
..
doommenu.cpp
- added Raze-style HUD scaling.
2022-06-05 10:57:21 +02:00
doommenu.h
- split the savegame manager into a game dependent and a reusable game indepenent part.
2020-10-16 22:57:28 +02:00
loadsavemenu.cpp
- split the savegame manager into a game dependent and a reusable game indepenent part.
2020-10-16 22:57:28 +02:00
playermenu.cpp
- moved base menu code to "common".
2020-06-13 23:04:10 +02:00