gzdoom/wadsrc/static/actors
2015-09-02 23:16:33 +02:00
..
chex - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
doom Correct the mastermind's radius 2015-08-30 02:47:45 +12:00
heretic - removed the initial extra state of Heretic's Mummy's projectile to restore the original sound behavior. 2015-09-02 23:15:41 +02:00
hexen - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
raven - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
shared - fixed: In Heretic an active Tome of Power should not freeze a teleporting player. 2015-08-16 08:50:22 +02:00
strife - move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences. 2015-04-05 00:31:15 +02:00
actor.txt Merge branch 'master' of https://github.com/rheit/zdoom 2015-08-27 12:49:23 +02:00
constants.txt - Removed WARPF_ADDHEIGHT. 2015-08-10 16:05:44 -05:00