mirror of
https://github.com/ZDoom/gzdoom.git
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01441cd4f0
- Added string replacement option to obituary strings. - Changed lock and pickup message handling so that it is either a real string or a LANGUAGE identifier. The only reason I did the mixed format in the first place were Hexen's lock messages but they have been replaced by unique strings in the mean time so the feature isn't needed any more. - Added a flags parameter to TranslucentLine. - Extended the second arg of Line_SetIdentification to set not only ML_ZONEBOUNDARY but all 8 bits of the third byte in the flag word. This allows a relatively simple means of setting all the new flags directly. - Moved ML_ZONEBOUNDARY to doomdata.h so that it is in the same place as the other line flags. - Fixed: Strife's teleport swirl didn't loop its animation. - Fixed: Strife's rat is not supposed to be shootable. SVN r110 (trunk)
36 lines
517 B
Text
36 lines
517 B
Text
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ACTOR RatBuddy 85
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{
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Game Strife
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ConversationID 202, 196, 200
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Health 5
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Speed 13
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Radius 10
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Height 16
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+NOBLOOD +FLOORCLIP +CANPASS
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+ISMONSTER +INCOMBAT
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MinMissileChance 150
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MaxStepHeight 16
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MaxDropoffHeight 32
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Tag "rat_buddy"
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SeeSound "rat/sight"
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DeathSound "rat/death"
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ActiveSound "rat/active"
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States
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{
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Spawn:
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RATT A 10 A_Look
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Loop
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See:
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RATT AABB 4 A_Chase
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Loop
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Melee:
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RATT A 8 A_Wander
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RATT B 4 A_Wander
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Goto See
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Death:
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MEAT Q 700
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Stop
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}
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}
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