mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-01 00:12:27 +00:00
62ffe7e4e2
- Fixed: Heretic and Hexen completely skip all normal Z processing on mobjs with FLOATBOB set. To emulate that, we need to add NOGRAVITY to everything with that flag set.
39 lines
677 B
Text
39 lines
677 B
Text
|
|
ACTOR ArtiBlastRadius : CustomInventory 10110
|
|
{
|
|
Game Hexen
|
|
SpawnID 74
|
|
+FLOATBOB
|
|
+NOGRAVITY
|
|
Inventory.DefMaxAmount
|
|
Inventory.PickupFlash "PickupFlash"
|
|
+INVBAR +FANCYPICKUPSOUND
|
|
Inventory.Icon "ARTIBLST"
|
|
Inventory.PickupSound "misc/p_pkup"
|
|
Inventory.PickupMessage "$TXT_ARTIBLASTRADIUS"
|
|
Tag "$TAG_ARTIBLASTRADIUS"
|
|
States
|
|
{
|
|
Spawn:
|
|
BLST ABCDEFGH 4 Bright
|
|
Loop
|
|
Use:
|
|
TNT1 A 0 A_Blast
|
|
}
|
|
}
|
|
|
|
// Blast Effect -------------------------------------------------------------
|
|
|
|
ACTOR BlastEffect
|
|
{
|
|
+NOBLOCKMAP +NOGRAVITY +NOCLIP
|
|
+NOTELEPORT
|
|
RenderStyle Translucent
|
|
Alpha 0.666
|
|
States
|
|
{
|
|
Spawn:
|
|
RADE ABCDEFGHI 4
|
|
Stop
|
|
}
|
|
}
|