gzdoom/wadsrc/static/actors/shared/action.txt
Randy Heit ac2f5aa632 - Added MF5_MOVEWITHSECTOR flag, so you can have the benefits of MF_NOBLOCKMAP
but still have actors that will move up and down with the floor. IceChunk
  now uses both of these flags.


SVN r1536 (trunk)
2009-04-09 02:25:37 +00:00

56 lines
867 B
Text

//==========================================================================
//
// Ice chunk
//
//==========================================================================
ACTOR IceChunk
{
Radius 3
Height 4
Mass 5
Gravity 0.125
+DROPOFF
+CANNOTPUSH
+FLOORCLIP
+NOTELEPORT
+NOBLOCKMAP
+MOVEWITHSECTOR
action native A_IceSetTics ();
States
{
Spawn:
ICEC A 1
ICEC ABCD 10 A_IceSetTics
Stop
}
}
//==========================================================================
//
// A chunk of ice that is also a player
//
//==========================================================================
ACTOR IceChunkHead : PlayerChunk
{
Radius 3
Height 4
Mass 5
Gravity 0.125
DamageType Ice
+DROPOFF
+CANNOTPUSH
States
{
Spawn:
ICEC A 0
ICEC A 10 A_CheckPlayerDone
wait
}
}