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623276f5a6
Issues this fixes: * all original Doom attack functions unconditionally altered the flash state. * A_FireOldBFG, A_RailAttack and A_Blast never checked for a valid ReadyWeapon. * CustomInventory items could deplete an unrelated weapon's ammo. |
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.. | ||
olddecorations.cpp | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_codeptr.cpp | ||
thingdef_data.cpp | ||
thingdef_exp.cpp | ||
thingdef_exp.h | ||
thingdef_expression.cpp | ||
thingdef_function.cpp | ||
thingdef_parse.cpp | ||
thingdef_properties.cpp | ||
thingdef_states.cpp | ||
thingdef_type.h |