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action.txt
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blood.txt
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botstuff.txt
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bridge.txt
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2016-03-01 09:47:10 -06:00 |
camera.txt
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- fixed the camera height setting for the camera actors.
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2016-04-27 11:38:54 +02:00 |
damagetypes.txt
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debris.txt
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decal.txt
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dog.txt
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dynlights.txt
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- integrated dynamic light definitions into regular DECORATE as another include.
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2016-09-22 09:32:04 +02:00 |
fountain.txt
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hatetarget.txt
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2016-03-01 09:47:10 -06:00 |
inventory.txt
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- Added the tracer actor spawning for A_FireBullets and A_CustomBulletAttack.
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2016-07-16 17:34:15 +02:00 |
mapmarker.txt
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2016-03-01 09:47:10 -06:00 |
morph.txt
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2016-03-01 09:47:10 -06:00 |
movingcamera.txt
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- fixed the camera height setting for the camera actors.
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2016-04-27 11:38:54 +02:00 |
pickups.txt
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2016-03-01 09:47:10 -06:00 |
player.txt
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- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
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2016-10-10 01:35:47 -04:00 |
secrettrigger.txt
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2016-03-01 09:47:10 -06:00 |
sectoraction.txt
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setcolor.txt
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2016-03-01 09:47:10 -06:00 |
sharedmisc.txt
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- gave Boom's point pusher and puller things the NOCLIP flag so that they won't get moved around by scrollers.
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2016-10-05 16:27:12 +02:00 |
skies.txt
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soundenvironment.txt
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soundsequence.txt
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spark.txt
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specialspot.txt
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splashes.txt
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teleport.txt
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waterzone.txt
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