gzdoom/src/swrenderer/plane/r_slopeplane.h
2017-02-04 00:25:37 +01:00

43 lines
1.1 KiB
C++

//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
#pragma once
#include "r_planerenderer.h"
#include "swrenderer/viewport/r_spandrawer.h"
namespace swrenderer
{
class RenderThread;
class RenderSlopePlane : PlaneRenderer
{
public:
RenderSlopePlane(RenderThread *thread);
void Render(VisiblePlane *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked, FDynamicColormap *basecolormap, FTexture *texture);
RenderThread *Thread = nullptr;
private:
void RenderLine(int y, int x1, int x2) override;
FVector3 plane_sz, plane_su, plane_sv;
float planelightfloat;
bool plane_shade;
int planeshade;
fixed_t pviewx, pviewy;
fixed_t xscale, yscale;
FDynamicColormap *basecolormap;
SpanDrawerArgs drawerargs;
};
}