This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
gzdoom
Watch
0
Star
0
Fork
You've already forked gzdoom
0
mirror of
https://github.com/ZDoom/gzdoom.git
synced
2025-01-19 16:11:23 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
5e39890118
gzdoom
/
wadsrc
/
static
/
shaders
History
Christoph Oelckers
5e39890118
- use a uniform buffer for per-scene data like rotation matrices.
2018-09-02 18:40:36 +02:00
..
glsl
- use a uniform buffer for per-scene data like rotation matrices.
2018-09-02 18:40:36 +02:00