mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-12 07:34:36 +00:00
f66b7de8c8
be a default setting. - Moved a_artiegg.cpp to g_shared and renamed it to a_morph.cpp to better reflect its meaning. - Fixed: AMorphProjectile's PlayerClass and MonsterClass members must be serialized as FNames. Serializing them as ints is not safe because name indices are not guaranteed to be the same each time the game is started. Same for APlayerPawn's MorphWeapon member. - Converted EggFX, ArtiEgg, PorkFX and ArtiPork to DECORATE. - Added a new parameter to A_FireCustomMissile. Previously it always aimed straight ahead and altered the projectile's angle according to the resulting direction. If the 6th parameter is 1 now it will aim at the specified angle directly. - Changed custom morphing to be based on a new MorphProjectile class, not the Heretic specific EggFX. The EggFX properties are now prefixed with 'MorphProjectile.'. SVN r297 (trunk)
283 lines
11 KiB
Text
283 lines
11 KiB
Text
# The big list of all things zdoom.wad.
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@zdoom.pk3
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graphics/invgemr2.lmp invgemr2.lmp
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graphics/invgemr1.lmp invgemr1.lmp
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graphics/invgeml2.lmp invgeml2.lmp
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graphics/invgeml1.lmp invgeml1.lmp
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graphics/artibox.png artibox.png
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graphics/selectbo.png selectbo.png
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graphics/fiteface.lmp fiteface.lmp
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graphics/mageface.lmp mageface.lmp
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graphics/clerface.lmp clerface.lmp
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graphics/hamoback.png hamoback.png
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======== # Decals
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decaldef.txt decals/decaldef.txt
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--------
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graphics/blast1.png decals/blast1.png
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graphics/cbalscr1.png decals/cbalscr1.png
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graphics/cbalscr2.png decals/cbalscr2.png
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graphics/bal7scr1.png decals/bal7scr1.png
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graphics/bal7scr2.png decals/bal7scr2.png
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graphics/bfglite1.png decals/bfglite1.png
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graphics/bfglite2.png decals/bfglite2.png
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graphics/bfgscrc1.png decals/bfgscrc1.png
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graphics/bfgscrc2.png decals/bfgscrc2.png
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graphics/plasma1.png decals/plasma1.png
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graphics/plasma2.png decals/plasma2.png
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graphics/scorch1.png decals/scorch1.png
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graphics/bsplat1.png decals/bsplat1.png
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graphics/bsplat2.png decals/bsplat2.png
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graphics/bsplat3.png decals/bsplat3.png
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graphics/bsplat4.png decals/bsplat4.png
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graphics/bsplat5.png decals/bsplat5.png
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graphics/bsplat6.png decals/bsplat6.png
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graphics/bsplat7.png decals/bsplat7.png
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graphics/bsmear1.png decals/bsmear1.png
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graphics/bsmear2.png decals/bsmear2.png
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graphics/chip1.png decals/chip1.png
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graphics/chip2.png decals/chip2.png
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graphics/chip3.png decals/chip3.png
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graphics/chip4.png decals/chip4.png
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graphics/chip5.png decals/chip5.png
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graphics/cbowmark.png decals/cbowmark.png
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========
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# Definition lumps
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animdefs.txt animdefs.txt
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terrain.txt terrain.txt
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in_epi1.txt in_epi1.txt
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in_epi2.txt in_epi2.txt
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in_epi3.txt in_epi3.txt
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in_htc1.txt in_htc1.txt
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in_htc2.txt in_htc2.txt
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in_htc3.txt in_htc3.txt
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lockdefs.txt lockdefs.txt
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========
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# Support lumps
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dehsupp.lmp dehsupp.lmp
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doomx.lmp xlat/doom.x
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hereticx.lmp xlat/heretic.x
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strifex.lmp xlat/strife.x
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animated.lmp animated.lmp
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spaldoom.lmp spaldoom.lmp
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spalhtic.lmp spalhtic.lmp
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========
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# Language lumps
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language.enu languages/english-us.txt
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language.fr languages/french.txt
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language.ita languages/italian.txt
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========
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x11r6rgb.txt x11r6rgb.txt
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graphics/stkeys6.lmp stkeys6.lmp
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graphics/stkeys7.lmp stkeys7.lmp
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graphics/stkeys8.lmp stkeys8.lmp
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dbigfont.lmp dbigfont.lmp # The big Doom font
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sbigfont.lmp sbigfont.lmp # The big Strife font
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confont.lmp confont.lmp
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graphics/fonta60.lmp fonta60.lmp
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graphics/fonta61.lmp fonta61.lmp
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graphics/fonta62.lmp fonta62.lmp
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graphics/fonta63.lmp fonta63.lmp
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graphics/fonta164.lmp fonta164.lmp
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graphics/fonta165.lmp fonta165.lmp
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graphics/fonta182.lmp fonta182.lmp
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graphics/fonta188.lmp fonta188.lmp
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graphics/fonta191.lmp fonta191.lmp
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graphics/stcfn223.lmp stcfn223.lmp
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graphics/stcfn220.lmp stcfn220.lmp
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graphics/stcfn214.lmp stcfn214.lmp
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graphics/stcfn197.lmp stcfn197.lmp
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graphics/stcfn196.lmp stcfn196.lmp
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graphics/stpbany.lmp stpbany.lmp
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graphics/stfbany.lmp stfbany.lmp
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========
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# Crosshairs
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graphics/xhairs1.imgz xhairs1.imgz
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graphics/xhairs2.imgz xhairs2.imgz
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graphics/xhairs3.imgz xhairs3.imgz
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graphics/xhairs4.imgz xhairs4.imgz
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graphics/xhairs5.imgz xhairs5.imgz
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graphics/xhairs6.imgz xhairs6.imgz
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graphics/xhairs7.imgz xhairs7.imgz
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graphics/xhairb1.imgz xhairb1.imgz
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graphics/xhairb2.imgz xhairb2.png
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graphics/xhairb3.imgz xhairb3.imgz
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graphics/xhairb4.imgz xhairb4.imgz
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graphics/xhairb5.imgz xhairb5.imgz
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graphics/xhairb6.imgz xhairb6.imgz
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graphics/xhairb7.imgz xhairb7.imgz
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# Now some sprites
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sprites/tnt1a0.png tnt1a0.png
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sprites/unkna0.png unkna0.png
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sprites/tlgla0.png tlgl.png
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sprites/tlglb0.png tlgl.png
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sprites/tlglc0.png tlgl.png
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sprites/tlgld0.png tlgl.png
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sprites/tlgle0.png tlgl.png
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sprites/iceca0.png iceca0.png
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sprites/icecb0.png icecb0.png
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sprites/icecc0.png icecc0.png
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sprites/icecd0.png icecd0.png
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# crouching DoomPlayer
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sprites/plyca1.lmp crouch/plyca1.lmp
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sprites/plyca2a8.lmp crouch/plyca2a8.lmp
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sprites/plyca3a7.lmp crouch/plyca3a7.lmp
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sprites/plyca4a6.lmp crouch/plyca4a6.lmp
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sprites/plyca5.lmp crouch/plyca5.lmp
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sprites/plycb1.lmp crouch/plycb1.lmp
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sprites/plycb2b8.lmp crouch/plycb2b8.lmp
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sprites/plycb3b7.lmp crouch/plycb3b7.lmp
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sprites/plycb4b6.lmp crouch/plycb4b6.lmp
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sprites/plycb5.lmp crouch/plycb5.lmp
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sprites/plycc1.lmp crouch/plycc1.lmp
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sprites/plycc2c8.lmp crouch/plycc2c8.lmp
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sprites/plycc3c7.lmp crouch/plycc3c7.lmp
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sprites/plycc4c6.lmp crouch/plycc4c6.lmp
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sprites/plycc5.lmp crouch/plycc5.lmp
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sprites/plycd1.lmp crouch/plycd1.lmp
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sprites/plycd2d8.lmp crouch/plycd2d8.lmp
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sprites/plycd3d7.lmp crouch/plycd3d7.lmp
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sprites/plycd4d6.lmp crouch/plycd4d6.lmp
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sprites/plycd5.lmp crouch/plycd5.lmp
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sprites/plyce1.lmp crouch/plyce1.lmp
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sprites/plyce2e8.lmp crouch/plyce2e8.lmp
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sprites/plyce3e7.lmp crouch/plyce3e7.lmp
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sprites/plyce4e6.lmp crouch/plyce4e6.lmp
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sprites/plyce5.lmp crouch/plyce5.lmp
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sprites/plycf1.lmp crouch/plycf1.lmp
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sprites/plycf2f8.lmp crouch/plycf2f8.lmp
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sprites/plycf3f7.lmp crouch/plycf3f7.lmp
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sprites/plycf4f6.lmp crouch/plycf4f6.lmp
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sprites/plycf5.lmp crouch/plycf5.lmp
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sprites/plycg1.lmp crouch/plycg1.lmp
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sprites/plycg2g8.lmp crouch/plycg2g8.lmp
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sprites/plycg3g7.lmp crouch/plycg3g7.lmp
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sprites/plycg4g6.lmp crouch/plycg4g6.lmp
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sprites/plycg5.lmp crouch/plycg5.lmp
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sprites/plych0.lmp crouch/plych0.lmp
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sprites/plyci0.lmp crouch/plyci0.lmp
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sprites/plycj0.lmp crouch/plycj0.lmp
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sprites/plyck0.lmp crouch/plyck0.lmp
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sprites/plycl0.lmp crouch/plycl0.lmp
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sprites/plycm0.lmp crouch/plycm0.lmp
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sprites/plycn0.lmp crouch/plycn0.lmp
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sprites/plyco0.lmp crouch/plyco0.lmp
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sprites/plycp0.lmp crouch/plycp0.lmp
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sprites/plycq0.lmp crouch/plycq0.lmp
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sprites/plycr0.lmp crouch/plycr0.lmp
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sprites/plycs0.lmp crouch/plycs0.lmp
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sprites/plyct0.lmp crouch/plyct0.lmp
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sprites/plycu0.lmp crouch/plycu0.lmp
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sprites/plycv0.lmp crouch/plycv0.lmp
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sprites/plycw0.lmp crouch/plycw0.lmp
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# The patch substituted when a corrupt patch is detected
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graphics/-badpatc.lmp badpatch.lmp
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# The texture substituted when an unknown texture is encountered
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textures/-noflat-.png noflat.png
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========
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# Sounds
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sndinfo.txt sndinfo.txt
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sndseq.txt sndseq.txt
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sndeax.txt sndeax.txt
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--------
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sounds/icedth1.flac icedeath.flac
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sounds/icebrk1a.flac icebreak.flac
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sounds/dsquake.flac quake.flac
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sounds/dsempty.lmp dsempty.lmp
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sounds/dssecret.flac secret.flac
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sounds/spark1.flac spark1.flac
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sounds/spark2.flac spark2.flac
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sounds/spark3.flac spark3.flac
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sounds/railgf1.flac railgunfire.flac
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========
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# Mapinfos
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mapinfo/doom1.txt mapinfo/doom1.txt
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mapinfo/doom2.txt mapinfo/doom2.txt
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mapinfo/plutonia.txt mapinfo/plutonia.txt
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mapinfo/tnt.txt mapinfo/tnt.txt
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mapinfo/heretic.txt mapinfo/heretic.txt
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mapinfo/hexen.txt mapinfo/hexen.txt
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mapinfo/strife.txt mapinfo/strife.txt
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========
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# Strife's helper script
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acs/strfhelp.o strfhelp.o
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========
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========
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# Decorate stuff
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decorate.txt decorate/decorate.txt
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actors/shared/blood.txt decorate/shared/blood.txt
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actors/shared/debris.txt decorate/shared/debris.txt
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actors/shared/splashes.txt decorate/shared/splashes.txt
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actors/doom/deadthings.txt decorate/doom/deadthings.txt
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actors/doom/doomammo.txt decorate/doom/doomammo.txt
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actors/doom/doomarmor.txt decorate/doom/doomarmor.txt
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actors/doom/doomartifacts.txt decorate/doom/doomartifacts.txt
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actors/doom/doomhealth.txt decorate/doom/doomhealth.txt
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actors/doom/doomkeys.txt decorate/doom/doomkeys.txt
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actors/doom/doomdecorations.txt decorate/doom/doomdecorations.txt
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actors/doom/stealthmonsters.txt decorate/doom/stealthmonsters.txt
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actors/raven/artiegg.txt decorate/raven/artiegg.txt
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actors/raven/ravenartifacts.txt decorate/raven/ravenartifacts.txt
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actors/raven/ravenhealth.txt decorate/raven/ravenhealth.txt
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actors/heretic/hereticammo.txt decorate/heretic/hereticammo.txt
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actors/heretic/hereticarmor.txt decorate/heretic/hereticarmor.txt
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actors/heretic/hereticartifacts.txt decorate/heretic/hereticartifacts.txt
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actors/heretic/heretickeys.txt decorate/heretic/heretickeys.txt
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actors/heretic/hereticdecorations.txt decorate/heretic/hereticdecorations.txt
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actors/hexen/flame.txt decorate/hexen/flame.txt
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actors/hexen/hexenarmor.txt decorate/hexen/hexenarmor.txt
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actors/hexen/hexendecorations.txt decorate/hexen/hexendecorations.txt
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actors/hexen/hexenkeys.txt decorate/hexen/hexenkeys.txt
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actors/hexen/hexenspecialdecs.txt decorate/hexen/hexenspecialdecs.txt
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actors/hexen/mana.txt decorate/hexen/mana.txt
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actors/hexen/puzzleitems.txt decorate/hexen/puzzleitems.txt
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actors/hexen/scriptprojectiles.txt decorate/hexen/scriptprojectiles.txt
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actors/hexen/speedboots.txt decorate/hexen/speedboots.txt
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actors/strife/beggars.txt decorate/strife/beggars.txt
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actors/strife/merchants.txt decorate/strife/merchants.txt
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actors/strife/peasants.txt decorate/strife/peasants.txt
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actors/strife/questitems.txt decorate/strife/questitems.txt
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actors/strife/ratbuddy.txt decorate/strife/ratbuddy.txt
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actors/strife/strifeammo.txt decorate/strife/strifeammo.txt
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actors/strife/strifearmor.txt decorate/strife/strifearmor.txt
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actors/strife/strifeitems.txt decorate/strife/strifeitems.txt
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actors/strife/strifekeys.txt decorate/strife/strifekeys.txt
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actors/strife/strifestuff.txt decorate/strife/strifestuff.txt
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actors/strife/zombie.txt decorate/strife/zombie.txt
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