mirror of
https://github.com/ZDoom/gzdoom.git
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38d7b7d203
become ungodly slow when using mods with complex DECORATE. The GCC debug builds run just fine, however. Hopefully this is something that can be fixed later with an assembly-optimized version of the main VM loop, because I don't relish the thought of being stuck with GDB for debugging.) - Fixed: The ACS_Named* action specials were erroneously defined as taking strings instead of names. - Fixed: Copy-paste error caused FxMultiNameState::Emit to generate code that called DecoNameToClass instead of DecoFindMultiNameState. - Updated FxActionSpecialCall::Emit for named script specials. - Fixed inverted asserts for FxMinusSign::Emit and FxUnaryNotBitwise::Emit. SVN r3893 (scripting) |
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.. | ||
acs | ||
actors | ||
graphics | ||
maparrows | ||
mapinfo | ||
sbarinfo | ||
shaders/d3d | ||
sounds | ||
sprites | ||
textures | ||
xlat | ||
althudcf.txt | ||
animated.lmp | ||
animdefs.txt | ||
compatibility.txt | ||
confont.lmp | ||
dbigfont.lmp | ||
decaldef.txt | ||
decorate.txt | ||
dehsupp.txt | ||
etc.h.txt | ||
fontdefs.txt | ||
in_epi1.txt | ||
in_epi2.txt | ||
in_epi3.txt | ||
in_htc1.txt | ||
in_htc2.txt | ||
in_htc3.txt | ||
indexfont | ||
iwadinfo.txt | ||
language.enu | ||
language.fr | ||
language.ita | ||
lockdefs.txt | ||
menudef.txt | ||
netnotch.dat | ||
notch.dat | ||
reverbs.txt | ||
sbarinfo.txt | ||
sbigfont.lmp | ||
sndinfo.txt | ||
sndseq.txt | ||
spaldoom.lmp | ||
spalhtic.lmp | ||
teaminfo.txt | ||
terrain.txt | ||
textcolors.txt | ||
textures.txt | ||
things.h.txt | ||
vga-rom-font.16 | ||
x11r6rgb.txt | ||
xhairs.txt |