gzdoom/src/gl
2014-07-15 00:37:13 +02:00
..
data - reinstate drawcall timing. 2014-07-13 23:14:28 +02:00
dynlights - removed obsolete gl_lightbuffer code. 2014-06-30 13:30:10 +02:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
models - remove all uses of builtin matrix manipulation. Only glLoadMatrix for view and projection matrix are left. 2014-07-13 22:37:34 +02:00
renderer - remove use of builtin and deprecated color vertex attribute. 2014-07-15 00:37:13 +02:00
scene - remove use of builtin and deprecated color vertex attribute. 2014-07-15 00:37:13 +02:00
shaders - remove use of builtin and deprecated color vertex attribute. 2014-07-15 00:37:13 +02:00
system - replaced deprecated alpha testing with shader code. 2014-07-14 21:14:43 +02:00
textures - removed some obsolete init stuff and some deprecated constants. 2014-07-14 18:48:46 +02:00
utility - added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware. 2014-06-14 15:16:33 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00