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afxres.h
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boing1.ico
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boing2.ico
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boing3.ico
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boing4.ico
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boing5.ico
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boing6.ico
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boing7.ico
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boing8.ico
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critsec.h
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deadguy.bmp
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eaxedit.cpp
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- Changed APlayerPawn::DamageFade to a PalEntry from 3 floats.
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2009-05-15 10:39:40 +00:00 |
fb_d3d9.cpp
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- Fixed bug introduced in r3412: The SetStyle() call needs to come after the scissoring check,
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2012-03-12 01:22:19 +00:00 |
fb_d3d9_wipe.cpp
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- merged automap branch into trunk.
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2010-08-27 15:20:05 +00:00 |
fb_ddraw.cpp
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- Fixed: DDrawFB::Lock() should only act on NeedResRecreate when going from LockCount 0 -> 1.
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2011-05-08 04:35:00 +00:00 |
hardware.cpp
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- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
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2011-07-07 15:37:47 +00:00 |
hardware.h
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- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
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2011-07-07 15:37:47 +00:00 |
helperthread.cpp
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helperthread.h
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i_cd.cpp
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i_crash.cpp
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- Fixes to compile with GCC 4.5.0.
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2010-09-01 03:30:18 +00:00 |
i_dijoy.cpp
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- Fix errors/warnings from MinGW 4.5.0 (tdm-1).
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2011-03-29 05:20:33 +00:00 |
i_input.cpp
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- skip all mouse move events that come right after switching to native mouse.
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2010-09-16 22:45:12 +00:00 |
i_input.h
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- merged menu branch back into trunk.
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2010-09-14 17:28:18 +00:00 |
i_keyboard.cpp
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- Fixed: Alt+F4 no longer quit the program.
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2009-09-30 04:44:14 +00:00 |
i_main.cpp
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- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
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2011-07-07 15:37:47 +00:00 |
i_mouse.cpp
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- Add a SetCursor() call to I_SetCursor() when the pointer is within the window's client area to
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2010-11-19 04:20:33 +00:00 |
i_movie.cpp
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i_rawps2.cpp
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- Fix errors/warnings from MinGW 4.5.0 (tdm-1).
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2011-03-29 05:20:33 +00:00 |
i_system.cpp
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- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
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2011-07-05 10:02:38 +00:00 |
i_system.h
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- Each IWAD can now define its own config section. Hacx, Harmony and Action Doom2 now do that.
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2010-10-15 15:13:53 +00:00 |
i_xinput.cpp
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- merged menu branch back into trunk.
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2010-09-14 17:28:18 +00:00 |
icon1.ico
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rawinput.h
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- SetCursorState() now calls ShowCursor() again, because capturing the mouse
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2009-05-24 03:15:04 +00:00 |
resource.h
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st_start.cpp
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- Added startup screen customization, courtesy of Gez.
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2012-02-21 19:52:40 +00:00 |
win32iface.h
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- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
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2011-07-07 15:37:47 +00:00 |
win32video.cpp
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- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
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2011-07-07 15:37:47 +00:00 |
winres.h
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wrappers.asm
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zdoom.exe.manifest
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zdoom.rc
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- added Gez's automap patch to mark trigger lines.
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2010-12-15 00:14:42 +00:00 |
zdoom.RES
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