mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-18 10:21:42 +00:00
10c0d67b78
channel when restarting the song, rather than emitting a single note off event which only has a 1 in 127 chance of being for a note that's playing on that channel. Then I decided it would probably be a good idea to reset all the controllers as well. - Increasing the size of the internal Timidity stream buffer from 1/14 sec (copied from the OPL player) improved its sound dramatically, so apparently Timidity has issues with short stream buffers. It's now at 1/2 sec in length. However, there seems to be something weird going on with corazonazul_ff6boss.mid near the beginning where it stops and immediately restarts a guitar on the exact same note. - Added a new sound debugging cvar: snd_drawoutput, which can show various oscilloscopes and spectrums. - Internal TiMidity now plays music. - Changed the progdir global variable into an FString. SVN r900 (trunk)
158 lines
5 KiB
Text
158 lines
5 KiB
Text
# This makefile makes zdoom(d).exe only.
|
|
# Makefile.mgw builds this plus everything else.
|
|
|
|
# Sub-makefile autogenerated by premake
|
|
# And then tweaked by hand
|
|
|
|
# Where did you install the FMOD API to? Change this line so that the build process can find it.
|
|
FMODDIR = "e:/program files (x86)/FMOD SoundSystem/FMOD Programmers API Win32"
|
|
|
|
ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
|
|
WINCMD=0
|
|
else
|
|
WINCMD=1
|
|
endif
|
|
|
|
CC ?= gcc
|
|
CXX ?= g++
|
|
|
|
CONFIG ?= Release
|
|
OPTLEVEL ?= 2
|
|
ARCH_TYPE ?= pentium
|
|
TUNE_TYPE ?= i686
|
|
RELEASETARGET ?= zdoomgcc.exe
|
|
DEBUGTARGET ?= zdoomgccd.exe
|
|
DEBUGOBJDIR ?= debugobj
|
|
RELEASEOBJDIR ?= releaseobj
|
|
|
|
CCDV ?= @ccdv
|
|
RE2C = tools/re2c/re2c
|
|
LEMON = tools/lemon/lemon
|
|
|
|
CPPFLAGS = -DWIN32 -D_WIN32 -D_WINDOWS -DHAVE_STRUPR -DHAVE_FILELENGTH -DI_DO_NOT_LIKE_BIG_DOWNLOADS -D__forceinline=inline -MMD -Izlib -IFLAC -Ijpeg-6b -Isrc -Isrc/win32 -Isrc/g_doom -Isrc/g_heretic -Isrc/g_hexen -Isrc/g_raven -Isrc/g_strife -Isrc/g_shared -Isrc/oplsynth -Isrc/sound -Isrc/textures -Isrc/thingdef -Isnes_spc/snes_spc
|
|
LDFLAGS += zlib/libz.a jpeg-6b/libjpeg.a snes_spc/libsnes_spc.a -lfmodex -lwsock32 -lwinmm -lddraw -ldsound -ldxguid -ldinput8 -lole32 -luser32 -lgdi32 -lcomctl32 -lcomdlg32 -lsetupapi -lws2_32 -Wl,--subsystem,windows
|
|
|
|
ifdef FMODDIR
|
|
CPPFLAGS += -I$(FMODDIR)/api/inc
|
|
LDFLAGS += -L$(FMODDIR)/api/lib
|
|
endif
|
|
|
|
CFLAGS += -fno-strict-aliasing
|
|
|
|
ifeq ($(CONFIG),Debug)
|
|
OBJDIR = $(DEBUGOBJDIR)
|
|
CFLAGS += $(CPPFLAGS) -Wall -Wno-unused -g3
|
|
CPPFLAGS += -D_DEBUG
|
|
CXXFLAGS = $(CFLAGS)
|
|
TARGET = $(DEBUGTARGET)
|
|
endif
|
|
ifeq ($(CONFIG),Release)
|
|
OBJDIR = $(RELEASEOBJDIR)
|
|
CFLAGS += $(CPPFLAGS) -march=$(ARCH_TYPE) -mtune=$(TUNE_TYPE) -Wall -Wno-unused -O$(OPTLEVEL) -fomit-frame-pointer -pipe
|
|
CFLAGS += -ffunction-sections -fno-rtti
|
|
CPPFLAGS += -DNDEBUG
|
|
CXXFLAGS = $(CFLAGS)
|
|
LDFLAGS += -s -Wl,-Map=zdoomgcc.map -Wl,--gc-sections
|
|
TARGET = $(RELEASETARGET)
|
|
endif
|
|
|
|
SRCDIRS = src/ $(addprefix src/,g_doom/ g_heretic/ g_hexen/ g_raven/ g_shared/ g_strife/ oplsynth/ sound/ win32/ textures/ thingdef/ timidity/)
|
|
VPATH = $(SRCDIRS)
|
|
|
|
CPPSRCS = $(wildcard $(addsuffix *.cpp,$(SRCDIRS))) src/xlat/parse_xlat.cpp
|
|
CSRCS = $(wildcard $(addsuffix *.c,$(SRCDIRS)))
|
|
RCSRCS = $(wildcard $(addsuffix *.rc,$(SRCDIRS)))
|
|
ifdef NOASM
|
|
CFLAGS += -DNOASM
|
|
else
|
|
ASRCS = $(wildcard src/*.nas)
|
|
CFLAGS += -DUSEASM=1
|
|
endif
|
|
SRCS = $(CSRCS) $(CPPSRCS) $(ASRCS)
|
|
CPPOBJFILES = $(notdir $(CPPSRCS:%.cpp=%.o))
|
|
COBJFILES = $(notdir $(CSRCS:%.c=%.o))
|
|
# win32/wrappers.nas should be built *only* for Visual C++ 2005 to enable execution on Windows 95
|
|
AOBJFILES = $(filter-out %/wrappers.o,$(notdir $(ASRCS:%.nas=%.o)))
|
|
RCOBJFILES = $(notdir $(RCSRCS:%.rc=%.o))
|
|
|
|
COBJS = $(addprefix $(OBJDIR)/,$(CPPOBJFILES) $(COBJFILES) $(RCOBJFILES))
|
|
DEPS = $(patsubst %.o,%.d,$(COBJS))
|
|
UNORDEREDOBJS = $(addprefix $(OBJDIR)/,$(AOBJFILES)) $(COBJS)
|
|
|
|
OBJS = $(OBJDIR)/autostart.o $(filter-out %/autostart.o %/autozend.o,$(UNORDEREDOBJS)) $(OBJDIR)/autozend.o
|
|
|
|
all: $(TARGET)
|
|
|
|
# This file needs special handling so that it actually gets compiled with SSE2 support.
|
|
$(OBJDIR)/nodebuild_classify_sse2.o: src/nodebuild_classify_sse2.cpp
|
|
$(CCDV) $(CXX) $(CXXFLAGS) -msse2 -mfpmath=sse -c -o $@ $<
|
|
|
|
# This file needs special handling because GCC misoptimizes it otherwise.
|
|
$(OBJDIR)/fmopl.o: src/oplsynth/fmopl.cpp
|
|
$(CCDV) $(CXX) $(CXXFLAGS) -fno-tree-dominator-opts -fno-tree-fre -c -o $@ $<
|
|
|
|
src/sc_man_scanner.h: src/sc_man_scanner.re
|
|
$(CCDV) $(RE2C) -s -o $@ $<
|
|
|
|
src/xlat/xlat_parser.c: src/xlat/xlat_parser.y
|
|
$(CCDV) $(LEMON) -s src/xlat/xlat_parser.y
|
|
|
|
# Dunno why make isn't picking this stuff up automatically for this file.
|
|
$(OBJDIR)/parse_xlat.o: src/xlat/parse_xlat.cpp src/xlat/xlat.h src/xlat/xlat_parser.c src/xlat/xlat_parser.h
|
|
$(CCDV) $(CXX) $(CXXFLAGS) -o $@ -c $<
|
|
|
|
$(OBJDIR)/%.o : %.cpp
|
|
$(CCDV) $(CXX) $(CXXFLAGS) -o $@ -c $<
|
|
|
|
$(OBJDIR)/%.o : %.nas
|
|
$(CCDV) nasm -o $@ -f win32 $<
|
|
@tools/fixrtext/fixrtext $@
|
|
|
|
$(OBJDIR)/%.o : %.rc
|
|
$(CCDV) windres --include-dir=src/win32 -o $@ -i $<
|
|
|
|
|
|
$(TARGET): testobjdir updaterev $(OBJS)
|
|
$(CCDV) $(CXX) -o $@ $(OBJS) $(LDFLAGS)
|
|
|
|
ifeq (1,$(WINCMD))
|
|
clean:
|
|
-del /q /f $(RELEASETARGET) 2>nul
|
|
-del /q /f $(DEBUGTARGET) 2>nul
|
|
-del /q /f $(DEBUGOBJDIR) 2>nul
|
|
-del /q /f $(RELEASEOBJDIR) 2>nul
|
|
|
|
cleandep:
|
|
-del /q /f $(DEBUGOBJDIR)\*.d 2>nul
|
|
-del /q /f $(RELEASEOBJDIR)\*.d 2>nul
|
|
else
|
|
clean:
|
|
rm -f $(RELEASETARGET)
|
|
rm -f $(DEBUGTARGET)
|
|
rm -fr $(DEBUGOBJDIR)
|
|
rm -fr $(RELEASEOBJDIR)
|
|
|
|
cleandep:
|
|
rm -f $(DEBUGOBJDIR)/*.d
|
|
rm -f $(RELEASEOBJDIR)/*.d
|
|
endif
|
|
|
|
testobjdir:
|
|
ifeq (1,$(WINCMD))
|
|
-@if not exist $(OBJDIR) mkdir $(OBJDIR)
|
|
else
|
|
-@if [ ! -e $(OBJDIR) ]; then mkdir $(OBJDIR); fi
|
|
endif
|
|
|
|
updaterev: tools/updaterevision/updaterevision.exe
|
|
@tools/updaterevision/updaterevision . src/svnrevision.h
|
|
|
|
tools/updaterevision/updaterevision.exe:
|
|
$(MAKE) -C tools/updaterevision
|
|
|
|
|
|
ifeq (,$(findstring $(MAKECMDGOALS),clean cleandep updaterev))
|
|
-include $(DEPS)
|
|
endif
|
|
|
|
.PHONY: clean all updaterev testobjdir cleandep
|