gzdoom/wadsrc/decorate/doom
Christoph Oelckers 550d687bcf - Fixed: The check to prevent items from being given to dead players
didn't work properly. It has to be done in the cheat code, not in
  APlayerPawn::AddInventory.
- Fixed: The medikit and stimpack used a MaxAmount of 100 so that
  stamina upgrades were ineffective.

SVN r214 (trunk)
2006-06-22 20:52:49 +00:00
..
deadthings.txt - Fixed: The names in the Depths array in m_options.cpp were never freed. 2006-05-09 03:40:15 +00:00
doomammo.txt - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
doomarmor.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
doomartifacts.txt - Fixed: P_StartScript was missing a NULL pointer check for the error 2006-05-13 21:22:08 +00:00
doomdecorations.txt May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
doomhealth.txt - Fixed: The check to prevent items from being given to dead players 2006-06-22 20:52:49 +00:00
doomkeys.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
stealthmonsters.txt - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00