gzdoom/wadsrc/static/shaders
2014-05-11 16:06:25 +02:00
..
d3d - Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it 2011-05-15 22:30:20 +00:00
glsl - added objectcolor uniform. This will be used to hold the thingcolor for shader based rendering. 2014-05-11 16:06:25 +02:00