gzdoom/wadsrc/static/in_epi1.txt
Randy Heit fb50df2c63 About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.

- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
  FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
  This is so that I can use a series of mysnprintf() calls and advance the
  pointer for each one. Once the pointer goes beyond the end of the buffer,
  the count will go negative, but since it's an unsigned type it will be
  seen as excessively huge instead. This should not be a problem, as there's
  no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
  buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
  FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
  name when given a Hexen map number. This was fine with the old scanner
  code, but only a happy coincidence prevents it from crashing with the new
  code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
  binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
  is probably broken until I get around to booting into Linux again. Niceties
  provided over the existing Makefiles they're replacing:
  * All command-line builds can use the same build system, rather than having
    a separate one for MinGW and another for Linux.
  * Microsoft's NMake tool is supported as a target.
  * Progress meters.
  * Parallel makes work from a fresh checkout without needing to be primed
    first with a single-threaded make.
  * Porting to other architectures should be simplified, whenever that day
    comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
  itself instead of generating an external makefile to do it, since I couldn't
  figure out how to generate a makefile with an external tool and include it
  with a CMake-generated makefile. Where makewad used a master list of files
  to generate the package file, zipdir just zips the entire contents of one or
  more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
  formatting can be entirely independant of the CRT.

SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00

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Text

Background wimap0
Splat wisplat
Pointer wiurh0 wiurh1
Animation 224 104 11
{
WIA00000
WIA00001
WIA00002
}
Animation 184 160 11
{
WIA00100
WIA00101
WIA00102
}
Animation 112 136 11
{
WIA00200
WIA00201
WIA00202
}
Animation 72 112 11
{
WIA00300
WIA00301
WIA00302
}
Animation 88 96 11
{
WIA00400
WIA00401
WIA00402
}
Animation 64 48 11
{
WIA00500
WIA00501
WIA00502
}
Animation 192 40 11
{
WIA00600
WIA00601
WIA00602
}
Animation 136 16 11
{
WIA00700
WIA00701
WIA00702
}
Animation 80 16 11
{
WIA00800
WIA00801
WIA00802
}
Animation 64 24 11
{
WIA00900
WIA00901
WIA00902
}
Spots
{
E1M1 185 164
E1M2 148 143
E1M3 69 122
E1M4 209 102
E1M5 116 89
E1M6 166 55
E1M7 71 56
E1M8 135 29
E1M9 71 24
}