gzdoom/src/gl
Christoph Oelckers 537faa16dc - fixed: Before rendering a portal the dynamic light index must be reset.
Otherwise the portal may 'inherit' some light of the last rendered item.
This is important for non-scene portals which have no dynamic lighting.
2018-10-27 19:16:56 +02:00
..
data - model vertex buffer converted. 2018-10-27 16:59:13 +02:00
dynlights - some cleanup on the OpenGL interface and its flags. 2018-10-20 12:55:25 +02:00
models - model vertex buffer converted. 2018-10-27 16:59:13 +02:00
renderer - model vertex buffer converted. 2018-10-27 16:59:13 +02:00
scene - fixed: Before rendering a portal the dynamic light index must be reset. 2018-10-27 19:16:56 +02:00
shaders - moved the remaining parts of the main vertex buffer to hwrenderer. 2018-10-27 14:42:24 +02:00
system - model vertex buffer converted. 2018-10-27 16:59:13 +02:00
textures Merge remote-tracking branch 'remotes/origin/modern' 2018-07-20 10:19:07 +02:00