gzdoom/src/win32
Christoph Oelckers 8d6fe24945 cleanup of MIDI code dependencies
* make the critical section local to the respective platform instead of polluting everything with system specific symbols.
* moved system specific class declarations into the source file instead of having them in the global header.

This commit temporarily disables the Windows system device because it cannot be done without polluting the global header and still needs a bit of refactoring.
2017-03-10 19:08:36 +01:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp cleanup of MIDI code dependencies 2017-03-10 19:08:36 +01:00
deadguy.bmp
eaxedit.cpp - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
fb_d3d9.cpp - untangled r_defs.h from actor.h 2017-03-10 02:22:42 +01:00
fb_d3d9_wipe.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
fb_ddraw.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
hardware.cpp - Make QZDoom GZDoom again! 2017-03-09 11:51:42 -05:00
hardware.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_dijoy.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_input.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_input.h - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_keyboard.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_main.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_mouse.cpp - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
i_rawps2.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_specialpaths.cpp
i_system.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
i_system.h cleanup of MIDI code dependencies 2017-03-10 19:08:36 +01:00
i_xinput.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
icon1.ico
optwin32.h
rawinput.h
resource.h
st_start.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
wglext.h
win32gliface.cpp Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32gliface.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32iface.h Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
win32swiface.h - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
win32video.cpp Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-09 19:09:13 +01:00
winres.h
zdoom.exe.manifest
zdoom.rc - Make QZDoom GZDoom again! 2017-03-09 11:51:42 -05:00