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a_action.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_action.h
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a_armor.cpp
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- added Skulltag's custom F1 help screen MAPINFO option.
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2007-05-10 22:22:38 +00:00 |
a_artifacts.cpp
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- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
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2008-05-22 19:35:38 +00:00 |
a_artifacts.h
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- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
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2008-05-22 19:35:38 +00:00 |
a_bridge.cpp
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a_camera.cpp
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a_debris.cpp
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a_decals.cpp
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- Changed: HIRESTEX 'define' textures now replace existing textures
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2008-05-11 21:16:32 +00:00 |
a_flashfader.cpp
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- Fixed: With hardware 2D, the console and menu need not reimplement palette
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2008-05-21 01:47:34 +00:00 |
a_fountain.cpp
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- Converted the Heretic sound sequences and the particle fountains to DECORATE.
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2006-12-02 15:38:50 +00:00 |
a_hatetarget.cpp
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a_keys.cpp
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- Changed FScanner so that opening a lump gives the complete wad+lump name
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2008-04-03 03:19:21 +00:00 |
a_keys.h
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a_lightning.cpp
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- Added more options to Light_ForceLightning: Setting the first arg to 0
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2008-03-22 12:41:36 +00:00 |
a_lightning.h
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- Added more options to Light_ForceLightning: Setting the first arg to 0
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2008-03-22 12:41:36 +00:00 |
a_mapmarker.cpp
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a_morph.cpp
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- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
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2008-05-22 19:35:38 +00:00 |
a_morph.h
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- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
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2008-05-22 19:35:38 +00:00 |
a_movingcamera.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_pickups.cpp
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- Changed all thing coordinates that were stored as shorts into fixed_t.
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2008-05-08 08:06:26 +00:00 |
a_pickups.h
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- Added translation support to multipatch textures. Incomplete and not tested yet!
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2008-04-15 22:17:30 +00:00 |
a_puzzleitems.cpp
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- Changed all thing coordinates that were stored as shorts into fixed_t.
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2008-05-08 08:06:26 +00:00 |
a_quake.cpp
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- Fixed: The music stream needs to zero the FMOD_REVERB_CHANNELPROPERTIES
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2008-04-18 03:26:48 +00:00 |
a_secrettrigger.cpp
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- Reverted updaterevision.vcproj to r385 and added a note as a build event
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2006-11-26 01:30:34 +00:00 |
a_sectoraction.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_setcolor.cpp
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- added two new things which can set a sector's color without the need of tags
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2007-10-29 22:15:46 +00:00 |
a_sharedglobal.h
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- Fixed: DFlashFader did some operations in its destructor that had to be moved
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2008-04-24 17:17:46 +00:00 |
a_skies.cpp
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- Added the C99 printf size specifiers 't' (ptrdiff_t) and 'z' (size_t) to
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2008-05-14 03:39:30 +00:00 |
a_soundenvironment.cpp
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- Since KDIZD is the only mapset I know of that used reverb, and it didn't
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2008-05-20 04:02:49 +00:00 |
a_soundsequence.cpp
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- Fixed: The Sequence pointer in ASoundSequenceSlot was not declared as
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2008-03-23 22:19:04 +00:00 |
a_spark.cpp
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a_waterzone.cpp
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a_weaponpiece.cpp
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May 18, 2008 (SBarInfo Update #20)
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2008-05-18 15:48:03 +00:00 |
a_weaponpiece.h
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May 18, 2008 (SBarInfo Update #20)
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2008-05-18 15:48:03 +00:00 |
a_weapons.cpp
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- Added the C99 printf size specifiers 't' (ptrdiff_t) and 'z' (size_t) to
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2008-05-14 03:39:30 +00:00 |
hudmessages.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
sbar.h
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May 18, 2008 (SBarInfo Update #20)
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2008-05-18 15:48:03 +00:00 |
sbarinfo.h
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- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
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2008-05-19 23:07:08 +00:00 |
sbarinfo_display.cpp
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- Reverted unintended change to sbarinfo_display.cpp that I had forgotten about.
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2008-05-30 01:06:01 +00:00 |
sbarinfo_parser.cpp
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- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
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2008-05-19 23:07:08 +00:00 |
shared_hud.cpp
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- Changed FScanner so that opening a lump gives the complete wad+lump name
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2008-04-03 03:19:21 +00:00 |
shared_sbar.cpp
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- Fixed: With hardware 2D, the console and menu need not reimplement palette
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2008-05-21 01:47:34 +00:00 |