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Setting the buffer and its attribute bindings must be one step, not twp. With Vulkan this is a single API call. This removes the now obsolete SetVertexBuffer method from the model renderer's interface. |
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.. | ||
drawers | ||
math | ||
scene | ||
poly_all.cpp | ||
poly_renderer.cpp | ||
poly_renderer.h | ||
poly_renderthread.cpp | ||
poly_renderthread.h |