gzdoom/src/gl
Christoph Oelckers 51acf3053c - fixed model vertex buffer setup.
Setting the buffer and its attribute bindings must be one step, not twp. With Vulkan this is a single API call.
This removes the now obsolete SetVertexBuffer method from the model renderer's interface.
2018-10-27 23:33:22 +02:00
..
data - - removed the remains of the old FVertexBuffer class. 2018-10-27 22:04:13 +02:00
dynlights - some cleanup on the OpenGL interface and its flags. 2018-10-20 12:55:25 +02:00
models - fixed model vertex buffer setup. 2018-10-27 23:33:22 +02:00
renderer - removed all direct OpenGL dependencies from gl_models.cpp. 2018-10-27 22:55:33 +02:00
scene - removed all direct OpenGL dependencies from gl_models.cpp. 2018-10-27 22:55:33 +02:00
shaders - moved the remaining parts of the main vertex buffer to hwrenderer. 2018-10-27 14:42:24 +02:00
system - removed all direct OpenGL dependencies from gl_models.cpp. 2018-10-27 22:55:33 +02:00
textures Merge remote-tracking branch 'remotes/origin/modern' 2018-07-20 10:19:07 +02:00