gzdoom/wadsrc
2019-12-23 23:14:08 -05:00
..
static - reinstate 320x200 with the following caveat: it only functions outside of menus and console, and only when the dialogues and logs use the default font, the game will temporarily switch to 640x400 in these situations 2019-12-23 23:14:08 -05:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00