gzdoom/src/polyrenderer/scene
2018-05-29 23:32:57 +02:00
..
poly_cull.cpp - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_cull.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_decal.cpp - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_decal.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_light.cpp - Cleaned up some copyright statements 2017-09-02 17:14:02 +02:00
poly_light.h - Cleaned up some copyright statements 2017-09-02 17:14:02 +02:00
poly_model.cpp - replace softpoly block drawers with span drawers and make them use blending rules directly from render styles 2018-05-29 23:32:57 +02:00
poly_model.h - avoid reusing the same mVBuf pointer for the different renderers as that causes too many problems when switching between them 2018-05-21 17:52:03 +02:00
poly_particle.cpp - Modify TriBlendMode enum to match the render styles 2018-05-26 23:06:23 +02:00
poly_particle.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_plane.cpp - Modify TriBlendMode enum to match the render styles 2018-05-26 23:06:23 +02:00
poly_plane.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_playersprite.cpp - avoid reusing the same mVBuf pointer for the different renderers as that causes too many problems when switching between them 2018-05-21 17:52:03 +02:00
poly_playersprite.h - 2D drawer implementation complete for hardware renderer. 2018-03-29 16:21:21 +02:00
poly_portal.cpp - fixed compilation warning with MSVC 2015 2018-05-24 11:58:51 +03:00
poly_portal.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_scene.cpp - Modify TriBlendMode enum to match the render styles 2018-05-26 23:06:23 +02:00
poly_scene.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_sky.cpp - Modify TriBlendMode enum to match the render styles 2018-05-26 23:06:23 +02:00
poly_sky.h - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-04-07 15:48:48 +02:00
poly_sprite.cpp - avoid reusing the same mVBuf pointer for the different renderers as that causes too many problems when switching between them 2018-05-21 17:52:03 +02:00
poly_sprite.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_wall.cpp - replace softpoly block drawers with span drawers and make them use blending rules directly from render styles 2018-05-29 23:32:57 +02:00
poly_wall.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00
poly_wallsprite.cpp - Modify TriBlendMode enum to match the render styles 2018-05-26 23:06:23 +02:00
poly_wallsprite.h - fix softpoly line portals 2018-04-23 23:09:11 +02:00