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https://github.com/ZDoom/gzdoom.git
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fad406c4c9
This setup has been a constant source of problems so now I reviewed all uses of FName to make sure that everything that needs to be initialized is done manually. This also merges the player_t constructor into the class definition as default values.
2563 lines
69 KiB
C++
2563 lines
69 KiB
C++
/*
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** types.cpp
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** Implements the VM type hierarchy
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**
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**---------------------------------------------------------------------------
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** Copyright 2008-2016 Randy Heit
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** Copyright 2016-2017 Cheistoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "vmintern.h"
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#include "s_sound.h"
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#include "dthinker.h"
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#include "types.h"
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FTypeTable TypeTable;
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PErrorType *TypeError;
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PErrorType *TypeAuto;
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PVoidType *TypeVoid;
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PInt *TypeSInt8, *TypeUInt8;
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PInt *TypeSInt16, *TypeUInt16;
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PInt *TypeSInt32, *TypeUInt32;
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PBool *TypeBool;
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PFloat *TypeFloat32, *TypeFloat64;
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PString *TypeString;
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PName *TypeName;
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PSound *TypeSound;
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PColor *TypeColor;
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PTextureID *TypeTextureID;
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PSpriteID *TypeSpriteID;
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PStatePointer *TypeState;
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PPointer *TypeFont;
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PStateLabel *TypeStateLabel;
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PStruct *TypeVector2;
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PStruct *TypeVector3;
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PStruct *TypeColorStruct;
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PStruct *TypeStringStruct;
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PPointer *TypeNullPtr;
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PPointer *TypeVoidPtr;
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// CODE --------------------------------------------------------------------
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void DumpTypeTable()
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{
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int used = 0;
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int min = INT_MAX;
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int max = 0;
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int all = 0;
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int lens[10] = {0};
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for (size_t i = 0; i < countof(TypeTable.TypeHash); ++i)
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{
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int len = 0;
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Printf("%4zu:", i);
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for (PType *ty = TypeTable.TypeHash[i]; ty != nullptr; ty = ty->HashNext)
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{
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Printf(" -> %s", ty->DescriptiveName());
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len++;
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all++;
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}
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if (len != 0)
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{
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used++;
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if (len < min)
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min = len;
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if (len > max)
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max = len;
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}
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if (len < (int)countof(lens))
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{
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lens[len]++;
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}
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Printf("\n");
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}
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Printf("Used buckets: %d/%lu (%.2f%%) for %d entries\n", used, countof(TypeTable.TypeHash), double(used)/countof(TypeTable.TypeHash)*100, all);
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Printf("Min bucket size: %d\n", min);
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Printf("Max bucket size: %d\n", max);
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Printf("Avg bucket size: %.2f\n", double(all) / used);
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int j,k;
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for (k = countof(lens)-1; k > 0; --k)
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if (lens[k])
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break;
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for (j = 0; j <= k; ++j)
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Printf("Buckets of len %d: %d (%.2f%%)\n", j, lens[j], j!=0?double(lens[j])/used*100:-1.0);
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}
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/* PType ******************************************************************/
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//==========================================================================
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//
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// PType Parameterized Constructor
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//
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//==========================================================================
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PType::PType(unsigned int size, unsigned int align)
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: Size(size), Align(align), HashNext(nullptr)
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{
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mDescriptiveName = "Type";
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loadOp = OP_NOP;
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storeOp = OP_NOP;
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moveOp = OP_NOP;
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RegType = REGT_NIL;
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RegCount = 1;
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}
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//==========================================================================
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//
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// PType Destructor
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//
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//==========================================================================
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PType::~PType()
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{
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}
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//==========================================================================
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//
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// PType :: WriteValue
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//
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//==========================================================================
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void PType::WriteValue(FSerializer &ar, const char *key,const void *addr) const
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{
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assert(0 && "Cannot write value for this type");
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}
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//==========================================================================
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//
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// PType :: ReadValue
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//
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//==========================================================================
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bool PType::ReadValue(FSerializer &ar, const char *key, void *addr) const
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{
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assert(0 && "Cannot read value for this type");
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return false;
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}
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//==========================================================================
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//
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// PType :: SetDefaultValue
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//
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//==========================================================================
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void PType::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *stroffs)
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{
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}
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//==========================================================================
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//
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// PType :: SetDefaultValue
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//
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//==========================================================================
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void PType::SetPointer(void *base, unsigned offset, TArray<size_t> *stroffs)
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{
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}
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void PType::SetPointerArray(void *base, unsigned offset, TArray<size_t> *stroffs)
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{
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}
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//==========================================================================
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//
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// PType :: InitializeValue
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//
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//==========================================================================
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void PType::InitializeValue(void *addr, const void *def) const
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{
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}
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//==========================================================================
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//
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// PType :: DestroyValue
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//
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//==========================================================================
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void PType::DestroyValue(void *addr) const
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{
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}
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//==========================================================================
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//
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// PType :: SetValue
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//
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//==========================================================================
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void PType::SetValue(void *addr, int val)
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{
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assert(0 && "Cannot set int value for this type");
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}
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void PType::SetValue(void *addr, double val)
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{
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assert(0 && "Cannot set float value for this type");
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}
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//==========================================================================
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//
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// PType :: GetValue
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//
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//==========================================================================
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int PType::GetValueInt(void *addr) const
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{
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assert(0 && "Cannot get value for this type");
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return 0;
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}
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double PType::GetValueFloat(void *addr) const
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{
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assert(0 && "Cannot get value for this type");
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return 0;
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}
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//==========================================================================
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//
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// PType :: IsMatch
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//
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//==========================================================================
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bool PType::IsMatch(intptr_t id1, intptr_t id2) const
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{
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return false;
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}
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//==========================================================================
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//
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// PType :: GetTypeIDs
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//
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//==========================================================================
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void PType::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
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{
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id1 = 0;
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id2 = 0;
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}
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//==========================================================================
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//
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// PType :: GetTypeIDs
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//
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//==========================================================================
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const char *PType::DescriptiveName() const
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{
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return mDescriptiveName.GetChars();
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}
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//==========================================================================
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//
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// PType :: StaticInit STATIC
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//
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//==========================================================================
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void PType::StaticInit()
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{
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// Create types and add them type the type table.
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TypeTable.AddType(TypeError = new PErrorType, NAME_None);
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TypeTable.AddType(TypeAuto = new PErrorType(2), NAME_None);
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TypeTable.AddType(TypeVoid = new PVoidType, NAME_Void);
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TypeTable.AddType(TypeSInt8 = new PInt(1, false), NAME_Int);
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TypeTable.AddType(TypeUInt8 = new PInt(1, true), NAME_Int);
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TypeTable.AddType(TypeSInt16 = new PInt(2, false), NAME_Int);
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TypeTable.AddType(TypeUInt16 = new PInt(2, true), NAME_Int);
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TypeTable.AddType(TypeSInt32 = new PInt(4, false), NAME_Int);
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TypeTable.AddType(TypeUInt32 = new PInt(4, true), NAME_Int);
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TypeTable.AddType(TypeBool = new PBool, NAME_Bool);
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TypeTable.AddType(TypeFloat32 = new PFloat(4), NAME_Float);
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TypeTable.AddType(TypeFloat64 = new PFloat(8), NAME_Float);
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TypeTable.AddType(TypeString = new PString, NAME_String);
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TypeTable.AddType(TypeName = new PName, NAME_Name);
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TypeTable.AddType(TypeSound = new PSound, NAME_Sound);
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TypeTable.AddType(TypeColor = new PColor, NAME_Color);
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TypeTable.AddType(TypeState = new PStatePointer, NAME_Pointer);
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TypeTable.AddType(TypeStateLabel = new PStateLabel, NAME_Label);
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TypeTable.AddType(TypeNullPtr = new PPointer, NAME_Pointer);
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TypeTable.AddType(TypeSpriteID = new PSpriteID, NAME_SpriteID);
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TypeTable.AddType(TypeTextureID = new PTextureID, NAME_TextureID);
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TypeVoidPtr = NewPointer(TypeVoid, false);
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TypeColorStruct = NewStruct("@ColorStruct", nullptr); //This name is intentionally obfuscated so that it cannot be used explicitly. The point of this type is to gain access to the single channels of a color value.
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TypeStringStruct = NewStruct("Stringstruct", nullptr, true);
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TypeFont = NewPointer(NewStruct("Font", nullptr, true));
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#ifdef __BIG_ENDIAN__
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TypeColorStruct->AddField(NAME_a, TypeUInt8);
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TypeColorStruct->AddField(NAME_r, TypeUInt8);
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TypeColorStruct->AddField(NAME_g, TypeUInt8);
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TypeColorStruct->AddField(NAME_b, TypeUInt8);
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#else
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TypeColorStruct->AddField(NAME_b, TypeUInt8);
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TypeColorStruct->AddField(NAME_g, TypeUInt8);
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TypeColorStruct->AddField(NAME_r, TypeUInt8);
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TypeColorStruct->AddField(NAME_a, TypeUInt8);
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#endif
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TypeVector2 = new PStruct(NAME_Vector2, nullptr);
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TypeVector2->AddField(NAME_X, TypeFloat64);
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TypeVector2->AddField(NAME_Y, TypeFloat64);
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TypeTable.AddType(TypeVector2, NAME_Struct);
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TypeVector2->loadOp = OP_LV2;
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TypeVector2->storeOp = OP_SV2;
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TypeVector2->moveOp = OP_MOVEV2;
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TypeVector2->RegType = REGT_FLOAT;
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TypeVector2->RegCount = 2;
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TypeVector3 = new PStruct(NAME_Vector3, nullptr);
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TypeVector3->AddField(NAME_X, TypeFloat64);
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TypeVector3->AddField(NAME_Y, TypeFloat64);
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TypeVector3->AddField(NAME_Z, TypeFloat64);
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// allow accessing xy as a vector2. This is not supposed to be serialized so it's marked transient
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TypeVector3->Symbols.AddSymbol(Create<PField>(NAME_XY, TypeVector2, VARF_Transient, 0));
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TypeTable.AddType(TypeVector3, NAME_Struct);
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TypeVector3->loadOp = OP_LV3;
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TypeVector3->storeOp = OP_SV3;
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TypeVector3->moveOp = OP_MOVEV3;
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TypeVector3->RegType = REGT_FLOAT;
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TypeVector3->RegCount = 3;
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_sByte, TypeSInt8));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Byte, TypeUInt8));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Short, TypeSInt16));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_uShort, TypeUInt16));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Int, TypeSInt32));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_uInt, TypeUInt32));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Bool, TypeBool));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Float, TypeFloat64));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Double, TypeFloat64));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Float32, TypeFloat32));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Float64, TypeFloat64));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_String, TypeString));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Name, TypeName));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Sound, TypeSound));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Color, TypeColor));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_State, TypeState));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Vector2, TypeVector2));
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Namespaces.GlobalNamespace->Symbols.AddSymbol(Create<PSymbolType>(NAME_Vector3, TypeVector3));
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}
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/* PBasicType *************************************************************/
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//==========================================================================
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//
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// PBasicType Parameterized Constructor
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//
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//==========================================================================
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PBasicType::PBasicType(unsigned int size, unsigned int align)
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: PType(size, align)
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{
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mDescriptiveName = "BasicType";
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Flags |= TYPE_Scalar;
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}
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/* PCompoundType **********************************************************/
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//==========================================================================
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//
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// PBasicType Parameterized Constructor
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//
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//==========================================================================
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PCompoundType::PCompoundType(unsigned int size, unsigned int align)
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: PType(size, align)
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{
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mDescriptiveName = "CompoundType";
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}
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/* PContainerType *************************************************************/
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//==========================================================================
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//
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// PContainerType :: IsMatch
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//
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//==========================================================================
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bool PContainerType::IsMatch(intptr_t id1, intptr_t id2) const
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{
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const PTypeBase *outer = (const PTypeBase *)id1;
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FName name = (ENamedName)(intptr_t)id2;
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return Outer == outer && TypeName == name;
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}
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//==========================================================================
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//
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// PContainerType :: GetTypeIDs
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//
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//==========================================================================
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void PContainerType::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
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{
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id1 = (intptr_t)Outer;
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id2 = TypeName;
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}
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/* PInt *******************************************************************/
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//==========================================================================
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//
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// PInt Parameterized Constructor
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//
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//==========================================================================
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PInt::PInt(unsigned int size, bool unsign, bool compatible)
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: PBasicType(size, size), Unsigned(unsign), IntCompatible(compatible)
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{
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mDescriptiveName.Format("%cInt%d", unsign? 'U':'S', size);
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Flags |= TYPE_Int;
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MemberOnly = (size < 4);
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if (!unsign)
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{
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int maxval = (1u << ((8 * size) - 1)) - 1; // compute as unsigned to prevent overflow before -1
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int minval = -maxval - 1;
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Symbols.AddSymbol(Create<PSymbolConstNumeric>(NAME_Min, this, minval));
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Symbols.AddSymbol(Create<PSymbolConstNumeric>(NAME_Max, this, maxval));
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}
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else
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{
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Symbols.AddSymbol(Create<PSymbolConstNumeric>(NAME_Min, this, 0u));
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Symbols.AddSymbol(Create<PSymbolConstNumeric>(NAME_Max, this, (1u << ((8 * size) - 1))));
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}
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SetOps();
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}
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void PInt::SetOps()
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{
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moveOp = OP_MOVE;
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RegType = REGT_INT;
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if (Size == 4)
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{
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storeOp = OP_SW;
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loadOp = OP_LW;
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}
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else if (Size == 1)
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{
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storeOp = OP_SB;
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loadOp = Unsigned ? OP_LBU : OP_LB;
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}
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else if (Size == 2)
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{
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storeOp = OP_SH;
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loadOp = Unsigned ? OP_LHU : OP_LH;
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}
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else
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{
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assert(0 && "Unhandled integer size");
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storeOp = OP_NOP;
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}
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}
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|
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//==========================================================================
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//
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// PInt :: WriteValue
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//
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//==========================================================================
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|
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void PInt::WriteValue(FSerializer &ar, const char *key,const void *addr) const
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{
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if (Size == 8 && Unsigned)
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{
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// this is a special case that cannot be represented by an int64_t.
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uint64_t val = *(uint64_t*)addr;
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ar(key, val);
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}
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else
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{
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int64_t val;
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switch (Size)
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{
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case 1:
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val = Unsigned ? *(uint8_t*)addr : *(int8_t*)addr;
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break;
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case 2:
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val = Unsigned ? *(uint16_t*)addr : *(int16_t*)addr;
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break;
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case 4:
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val = Unsigned ? *(uint32_t*)addr : *(int32_t*)addr;
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break;
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case 8:
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val = *(int64_t*)addr;
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break;
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default:
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return; // something invalid
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}
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ar(key, val);
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}
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}
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|
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//==========================================================================
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//
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// PInt :: ReadValue
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//
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//==========================================================================
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|
|
|
bool PInt::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
NumericValue val;
|
|
|
|
ar(key, val);
|
|
if (val.type == NumericValue::NM_invalid) return false; // not found or usable
|
|
if (val.type == NumericValue::NM_float) val.signedval = (int64_t)val.floatval;
|
|
|
|
// No need to check the unsigned state here. Downcasting to smaller types will yield the same result for both.
|
|
switch (Size)
|
|
{
|
|
case 1:
|
|
*(uint8_t*)addr = (uint8_t)val.signedval;
|
|
break;
|
|
|
|
case 2:
|
|
*(uint16_t*)addr = (uint16_t)val.signedval;
|
|
break;
|
|
|
|
case 4:
|
|
*(uint32_t*)addr = (uint32_t)val.signedval;
|
|
break;
|
|
|
|
case 8:
|
|
*(uint64_t*)addr = (uint64_t)val.signedval;
|
|
break;
|
|
|
|
default:
|
|
return false; // something invalid
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: SetValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PInt::SetValue(void *addr, int val)
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
*(int *)addr = val;
|
|
}
|
|
else if (Size == 1)
|
|
{
|
|
*(uint8_t *)addr = val;
|
|
}
|
|
else if (Size == 2)
|
|
{
|
|
*(uint16_t *)addr = val;
|
|
}
|
|
else if (Size == 8)
|
|
{
|
|
*(uint64_t *)addr = val;
|
|
}
|
|
else
|
|
{
|
|
assert(0 && "Unhandled integer size");
|
|
}
|
|
}
|
|
|
|
void PInt::SetValue(void *addr, double val)
|
|
{
|
|
SetValue(addr, (int)val);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: GetValueInt
|
|
//
|
|
//==========================================================================
|
|
|
|
int PInt::GetValueInt(void *addr) const
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
return *(int *)addr;
|
|
}
|
|
else if (Size == 1)
|
|
{
|
|
return Unsigned ? *(uint8_t *)addr : *(int8_t *)addr;
|
|
}
|
|
else if (Size == 2)
|
|
{
|
|
return Unsigned ? *(uint16_t *)addr : *(int16_t *)addr;
|
|
}
|
|
else if (Size == 8)
|
|
{ // truncated output
|
|
return (int)*(uint64_t *)addr;
|
|
}
|
|
else
|
|
{
|
|
assert(0 && "Unhandled integer size");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: GetValueFloat
|
|
//
|
|
//==========================================================================
|
|
|
|
double PInt::GetValueFloat(void *addr) const
|
|
{
|
|
return GetValueInt(addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: GetStoreOp
|
|
//
|
|
//==========================================================================
|
|
|
|
/* PBool ******************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: SetValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PBool::SetValue(void *addr, int val)
|
|
{
|
|
*(bool*)addr = !!val;
|
|
}
|
|
|
|
void PBool::SetValue(void *addr, double val)
|
|
{
|
|
*(bool*)addr = val != 0.;
|
|
}
|
|
|
|
int PBool::GetValueInt(void *addr) const
|
|
{
|
|
return *(bool *)addr;
|
|
}
|
|
|
|
double PBool::GetValueFloat(void *addr) const
|
|
{
|
|
return *(bool *)addr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PBool Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PBool::PBool()
|
|
: PInt(sizeof(bool), true)
|
|
{
|
|
mDescriptiveName = "Bool";
|
|
MemberOnly = false;
|
|
Flags |= TYPE_IntNotInt;
|
|
}
|
|
|
|
/* PFloat *****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PFloat::PFloat(unsigned int size)
|
|
: PBasicType(size, size)
|
|
{
|
|
mDescriptiveName.Format("Float%d", size);
|
|
Flags |= TYPE_Float;
|
|
if (size == 8)
|
|
{
|
|
if (sizeof(void*) == 4)
|
|
{
|
|
// Some ABIs for 32-bit platforms define alignment of double type as 4 bytes
|
|
// Intel POSIX (System V ABI) and PowerPC Macs are examples of those
|
|
struct AlignmentCheck { uint8_t i; double d; };
|
|
Align = static_cast<unsigned int>(offsetof(AlignmentCheck, d));
|
|
}
|
|
|
|
SetDoubleSymbols();
|
|
}
|
|
else
|
|
{
|
|
assert(size == 4);
|
|
MemberOnly = true;
|
|
SetSingleSymbols();
|
|
}
|
|
SetOps();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetDoubleSymbols
|
|
//
|
|
// Setup constant values for 64-bit floats.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetDoubleSymbols()
|
|
{
|
|
static const SymbolInitF symf[] =
|
|
{
|
|
{ NAME_Min_Normal, DBL_MIN },
|
|
{ NAME_Max, DBL_MAX },
|
|
{ NAME_Epsilon, DBL_EPSILON },
|
|
{ NAME_NaN, std::numeric_limits<double>::quiet_NaN() },
|
|
{ NAME_Infinity, std::numeric_limits<double>::infinity() },
|
|
{ NAME_Min_Denormal, std::numeric_limits<double>::denorm_min() }
|
|
};
|
|
static const SymbolInitI symi[] =
|
|
{
|
|
{ NAME_Dig, DBL_DIG },
|
|
{ NAME_Min_Exp, DBL_MIN_EXP },
|
|
{ NAME_Max_Exp, DBL_MAX_EXP },
|
|
{ NAME_Mant_Dig, DBL_MANT_DIG },
|
|
{ NAME_Min_10_Exp, DBL_MIN_10_EXP },
|
|
{ NAME_Max_10_Exp, DBL_MAX_10_EXP }
|
|
};
|
|
SetSymbols(symf, countof(symf));
|
|
SetSymbols(symi, countof(symi));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetSingleSymbols
|
|
//
|
|
// Setup constant values for 32-bit floats.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetSingleSymbols()
|
|
{
|
|
static const SymbolInitF symf[] =
|
|
{
|
|
{ NAME_Min_Normal, FLT_MIN },
|
|
{ NAME_Max, FLT_MAX },
|
|
{ NAME_Epsilon, FLT_EPSILON },
|
|
{ NAME_NaN, std::numeric_limits<float>::quiet_NaN() },
|
|
{ NAME_Infinity, std::numeric_limits<float>::infinity() },
|
|
{ NAME_Min_Denormal, std::numeric_limits<float>::denorm_min() }
|
|
};
|
|
static const SymbolInitI symi[] =
|
|
{
|
|
{ NAME_Dig, FLT_DIG },
|
|
{ NAME_Min_Exp, FLT_MIN_EXP },
|
|
{ NAME_Max_Exp, FLT_MAX_EXP },
|
|
{ NAME_Mant_Dig, FLT_MANT_DIG },
|
|
{ NAME_Min_10_Exp, FLT_MIN_10_EXP },
|
|
{ NAME_Max_10_Exp, FLT_MAX_10_EXP }
|
|
};
|
|
SetSymbols(symf, countof(symf));
|
|
SetSymbols(symi, countof(symi));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetSymbols
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetSymbols(const PFloat::SymbolInitF *sym, size_t count)
|
|
{
|
|
for (size_t i = 0; i < count; ++i)
|
|
{
|
|
Symbols.AddSymbol(Create<PSymbolConstNumeric>(sym[i].Name, this, sym[i].Value));
|
|
}
|
|
}
|
|
|
|
void PFloat::SetSymbols(const PFloat::SymbolInitI *sym, size_t count)
|
|
{
|
|
for (size_t i = 0; i < count; ++i)
|
|
{
|
|
Symbols.AddSymbol(Create<PSymbolConstNumeric>(sym[i].Name, this, sym[i].Value));
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (Size == 8)
|
|
{
|
|
ar(key, *(double*)addr);
|
|
}
|
|
else
|
|
{
|
|
ar(key, *(float*)addr);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PFloat::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
NumericValue val;
|
|
|
|
ar(key, val);
|
|
if (val.type == NumericValue::NM_invalid) return false; // not found or usable
|
|
else if (val.type == NumericValue::NM_signed) val.floatval = (double)val.signedval;
|
|
else if (val.type == NumericValue::NM_unsigned) val.floatval = (double)val.unsignedval;
|
|
|
|
if (Size == 8)
|
|
{
|
|
*(double*)addr = val.floatval;
|
|
}
|
|
else
|
|
{
|
|
*(float*)addr = (float)val.floatval;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetValue(void *addr, int val)
|
|
{
|
|
return SetValue(addr, (double)val);
|
|
}
|
|
|
|
void PFloat::SetValue(void *addr, double val)
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
*(float *)addr = (float)val;
|
|
}
|
|
else
|
|
{
|
|
assert(Size == 8);
|
|
*(double *)addr = val;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: GetValueInt
|
|
//
|
|
//==========================================================================
|
|
|
|
int PFloat::GetValueInt(void *addr) const
|
|
{
|
|
return xs_ToInt(GetValueFloat(addr));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: GetValueFloat
|
|
//
|
|
//==========================================================================
|
|
|
|
double PFloat::GetValueFloat(void *addr) const
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
return *(float *)addr;
|
|
}
|
|
else
|
|
{
|
|
assert(Size == 8);
|
|
return *(double *)addr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: GetStoreOp
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetOps()
|
|
{
|
|
if (Size == 4)
|
|
{
|
|
storeOp = OP_SSP;
|
|
loadOp = OP_LSP;
|
|
}
|
|
else
|
|
{
|
|
assert(Size == 8);
|
|
storeOp = OP_SDP;
|
|
loadOp = OP_LDP;
|
|
}
|
|
moveOp = OP_MOVEF;
|
|
RegType = REGT_FLOAT;
|
|
}
|
|
|
|
/* PString ****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PString::PString()
|
|
: PBasicType(sizeof(FString), alignof(FString))
|
|
{
|
|
mDescriptiveName = "String";
|
|
storeOp = OP_SS;
|
|
loadOp = OP_LS;
|
|
moveOp = OP_MOVES;
|
|
RegType = REGT_STRING;
|
|
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
ar(key, *(FString*)addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PString::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
const char *cptr;
|
|
ar.StringPtr(key, cptr);
|
|
if (cptr == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
*(FString*)addr = cptr;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special)
|
|
{
|
|
if (base != nullptr) new((uint8_t *)base + offset) FString;
|
|
if (special != nullptr)
|
|
{
|
|
special->Push(std::make_pair(this, offset));
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: InitializeValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::InitializeValue(void *addr, const void *def) const
|
|
{
|
|
if (def != nullptr)
|
|
{
|
|
new(addr) FString(*(FString *)def);
|
|
}
|
|
else
|
|
{
|
|
new(addr) FString;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: DestroyValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::DestroyValue(void *addr) const
|
|
{
|
|
((FString *)addr)->~FString();
|
|
}
|
|
|
|
/* PName ******************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PName::PName()
|
|
: PInt(sizeof(FName), true, false)
|
|
{
|
|
mDescriptiveName = "Name";
|
|
Flags |= TYPE_IntNotInt;
|
|
assert(sizeof(FName) == alignof(FName));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PName::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
const char *cptr = ((const FName*)addr)->GetChars();
|
|
ar.StringPtr(key, cptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PName::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
const char *cptr;
|
|
ar.StringPtr(key, cptr);
|
|
if (cptr == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
*(FName*)addr = FName(cptr);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* PSpriteID ******************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PSpriteID::PSpriteID()
|
|
: PInt(sizeof(int), true, true)
|
|
{
|
|
Flags |= TYPE_IntNotInt;
|
|
mDescriptiveName = "SpriteID";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PSpriteID::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
int32_t val = *(int*)addr;
|
|
ar.Sprite(key, val, nullptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PSpriteID::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
int32_t val;
|
|
ar.Sprite(key, val, nullptr);
|
|
*(int*)addr = val;
|
|
return true;
|
|
}
|
|
|
|
/* PTextureID ******************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PTextureID Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PTextureID::PTextureID()
|
|
: PInt(sizeof(FTextureID), true, false)
|
|
{
|
|
mDescriptiveName = "TextureID";
|
|
Flags |= TYPE_IntNotInt;
|
|
assert(sizeof(FTextureID) == alignof(FTextureID));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PTextureID :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PTextureID::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
FTextureID val = *(FTextureID*)addr;
|
|
ar(key, val);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PTextureID :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PTextureID::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
FTextureID val;
|
|
ar(key, val);
|
|
*(FTextureID*)addr = val;
|
|
return true;
|
|
}
|
|
|
|
/* PSound *****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PSound Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PSound::PSound()
|
|
: PInt(sizeof(FSoundID), true)
|
|
{
|
|
mDescriptiveName = "Sound";
|
|
Flags |= TYPE_IntNotInt;
|
|
assert(sizeof(FSoundID) == alignof(FSoundID));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PSound :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PSound::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
const char *cptr = *(const FSoundID *)addr;
|
|
ar.StringPtr(key, cptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PSound :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PSound::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
const char *cptr;
|
|
ar.StringPtr(key, cptr);
|
|
if (cptr == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
*(FSoundID *)addr = FSoundID(cptr);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* PColor *****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PColor Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PColor::PColor()
|
|
: PInt(sizeof(PalEntry), true)
|
|
{
|
|
mDescriptiveName = "Color";
|
|
Flags |= TYPE_IntNotInt;
|
|
assert(sizeof(PalEntry) == alignof(PalEntry));
|
|
}
|
|
|
|
/* PStateLabel *****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStateLabel Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStateLabel::PStateLabel()
|
|
: PInt(sizeof(int), false, false)
|
|
{
|
|
Flags |= TYPE_IntNotInt;
|
|
mDescriptiveName = "StateLabel";
|
|
}
|
|
|
|
/* PPointer ***************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PPointer::PPointer()
|
|
: PBasicType(sizeof(void *), alignof(void *)), PointedType(nullptr), IsConst(false)
|
|
{
|
|
mDescriptiveName = "NullPointer";
|
|
loadOp = OP_LP;
|
|
storeOp = OP_SP;
|
|
moveOp = OP_MOVEA;
|
|
RegType = REGT_POINTER;
|
|
Flags |= TYPE_Pointer;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PPointer::PPointer(PType *pointsat, bool isconst)
|
|
: PBasicType(sizeof(void *), alignof(void *)), PointedType(pointsat), IsConst(isconst)
|
|
{
|
|
if (pointsat != nullptr)
|
|
{
|
|
mDescriptiveName.Format("Pointer<%s%s>", pointsat->DescriptiveName(), isconst ? "readonly " : "");
|
|
mVersion = pointsat->mVersion;
|
|
}
|
|
else
|
|
{
|
|
mDescriptiveName = "Pointer";
|
|
mVersion = 0;
|
|
}
|
|
loadOp = OP_LP;
|
|
storeOp = OP_SP;
|
|
moveOp = OP_MOVEA;
|
|
RegType = REGT_POINTER;
|
|
Flags |= TYPE_Pointer;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PPointer::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
assert(id2 == 0 || id2 == 1);
|
|
PType *pointat = (PType *)id1;
|
|
|
|
return pointat == PointedType && (!!id2) == IsConst;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPointer::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)PointedType;
|
|
id2 = 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPointer::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (writer != nullptr)
|
|
{
|
|
writer(ar, key, addr);
|
|
}
|
|
else
|
|
{
|
|
I_Error("Attempt to save pointer to unhandled type %s", PointedType->DescriptiveName());
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PPointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
if (reader != nullptr)
|
|
{
|
|
return reader(ar, key, addr);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* PObjectPointer **********************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: GetStoreOp
|
|
//
|
|
//==========================================================================
|
|
|
|
PObjectPointer::PObjectPointer(PClass *cls, bool isconst)
|
|
: PPointer(cls->VMType, isconst)
|
|
{
|
|
loadOp = OP_LO;
|
|
Flags |= TYPE_ObjectPointer;
|
|
// Non-destroyed thinkers are always guaranteed to be linked into the thinker chain so we don't need the write barrier for them.
|
|
if (cls && !cls->IsDescendantOf(RUNTIME_CLASS(DThinker))) storeOp = OP_SO;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: SetPointer
|
|
//
|
|
//==========================================================================
|
|
|
|
void PObjectPointer::SetPointer(void *base, unsigned offset, TArray<size_t> *special)
|
|
{
|
|
// Add to the list of pointers for this class.
|
|
special->Push(offset);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PObjectPointer::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
ar(key, *(DObject **)addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PObjectPointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
bool res;
|
|
::Serialize(ar, key, *(DObject **)addr, nullptr, &res);
|
|
return res;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewPointer
|
|
//
|
|
// Returns a PPointer to an object of the specified type
|
|
//
|
|
//==========================================================================
|
|
|
|
PPointer *NewPointer(PType *type, bool isconst)
|
|
{
|
|
auto cp = PType::toClass(type);
|
|
if (cp) return NewPointer(cp->Descriptor, isconst);
|
|
|
|
size_t bucket;
|
|
PType *ptype = TypeTable.FindType(NAME_Pointer, (intptr_t)type, isconst ? 1 : 0, &bucket);
|
|
if (ptype == nullptr)
|
|
{
|
|
ptype = new PPointer(type, isconst);
|
|
TypeTable.AddType(ptype, NAME_Pointer, (intptr_t)type, isconst ? 1 : 0, bucket);
|
|
}
|
|
return static_cast<PPointer *>(ptype);
|
|
}
|
|
|
|
PPointer *NewPointer(PClass *cls, bool isconst)
|
|
{
|
|
assert(cls->VMType != nullptr);
|
|
|
|
auto type = cls->VMType;
|
|
size_t bucket;
|
|
PType *ptype = TypeTable.FindType(NAME_Pointer, (intptr_t)type, isconst ? 1 : 0, &bucket);
|
|
if (ptype == nullptr)
|
|
{
|
|
ptype = new PObjectPointer(cls, isconst);
|
|
TypeTable.AddType(ptype, NAME_Pointer, (intptr_t)type, isconst ? 1 : 0, bucket);
|
|
}
|
|
return static_cast<PPointer *>(ptype);
|
|
}
|
|
|
|
/* PStatePointer **********************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStatePointer Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStatePointer::PStatePointer()
|
|
{
|
|
mDescriptiveName = "Pointer<State>";
|
|
PointedType = NewStruct(NAME_State, nullptr, true);
|
|
IsConst = true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStatePointer :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStatePointer::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
ar(key, *(FState **)addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStatePointer :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PStatePointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
bool res = false;
|
|
::Serialize(ar, key, *(FState **)addr, nullptr, &res);
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
/* PClassPointer **********************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PClassPointer::PClassPointer(PClass *restrict)
|
|
: PPointer(restrict->VMType), ClassRestriction(restrict)
|
|
{
|
|
if (restrict) mDescriptiveName.Format("ClassPointer<%s>", restrict->TypeName.GetChars());
|
|
else mDescriptiveName = "ClassPointer";
|
|
loadOp = OP_LP;
|
|
storeOp = OP_SP;
|
|
Flags |= TYPE_ClassPointer;
|
|
mVersion = restrict->VMType->mVersion;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClassPointer::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
ar(key, *(PClass **)addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PClassPointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
::Serialize(ar, key, *(PClass **)addr, (PClass**)nullptr);
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer - isCompatible
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PClassPointer::isCompatible(PType *type)
|
|
{
|
|
auto other = PType::toClassPointer(type);
|
|
return (other != nullptr && other->ClassRestriction->IsDescendantOf(ClassRestriction));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer :: SetPointer
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClassPointer::SetPointer(void *base, unsigned offset, TArray<size_t> *special)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PClassPointer::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const PClass *classat = (const PClass *)id2;
|
|
return classat == ClassRestriction;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClassPointer::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = 0;
|
|
id2 = (intptr_t)ClassRestriction;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewClassPointer
|
|
//
|
|
// Returns a PClassPointer for the restricted type.
|
|
//
|
|
//==========================================================================
|
|
|
|
PClassPointer *NewClassPointer(PClass *restrict)
|
|
{
|
|
size_t bucket;
|
|
PType *ptype = TypeTable.FindType(NAME_Class, 0, (intptr_t)restrict, &bucket);
|
|
if (ptype == nullptr)
|
|
{
|
|
ptype = new PClassPointer(restrict);
|
|
TypeTable.AddType(ptype, NAME_Class, 0, (intptr_t)restrict, bucket);
|
|
}
|
|
return static_cast<PClassPointer *>(ptype);
|
|
}
|
|
|
|
/* PEnum ******************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PEnum - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PEnum::PEnum(FName name, PTypeBase *outer)
|
|
: PInt(4, false), Outer(outer), EnumName(name)
|
|
{
|
|
Flags |= TYPE_IntNotInt;
|
|
mDescriptiveName.Format("Enum<%s>", name.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewEnum
|
|
//
|
|
// Returns a PEnum for the given name and container, making sure not to
|
|
// create duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PEnum *NewEnum(FName name, PTypeBase *outer)
|
|
{
|
|
size_t bucket;
|
|
if (outer == nullptr) outer = Namespaces.GlobalNamespace;
|
|
PType *etype = TypeTable.FindType(NAME_Enum, (intptr_t)outer, (intptr_t)name, &bucket);
|
|
if (etype == nullptr)
|
|
{
|
|
etype = new PEnum(name, outer);
|
|
TypeTable.AddType(etype, NAME_Enum, (intptr_t)outer, (intptr_t)name, bucket);
|
|
}
|
|
return static_cast<PEnum *>(etype);
|
|
}
|
|
|
|
/* PArray *****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PArray::PArray(PType *etype, unsigned int ecount)
|
|
: ElementType(etype), ElementCount(ecount)
|
|
{
|
|
mDescriptiveName.Format("Array<%s>[%d]", etype->DescriptiveName(), ecount);
|
|
|
|
Align = etype->Align;
|
|
// Since we are concatenating elements together, the element size should
|
|
// also be padded to the nearest alignment.
|
|
ElementSize = (etype->Size + (etype->Align - 1)) & ~(etype->Align - 1);
|
|
Size = ElementSize * ecount;
|
|
Flags |= TYPE_Array;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PArray::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const PType *elemtype = (const PType *)id1;
|
|
unsigned int count = (unsigned int)(intptr_t)id2;
|
|
|
|
return elemtype == ElementType && count == ElementCount;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)ElementType;
|
|
id2 = ElementCount;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (ar.BeginArray(key))
|
|
{
|
|
const uint8_t *addrb = (const uint8_t *)addr;
|
|
for (unsigned i = 0; i < ElementCount; ++i)
|
|
{
|
|
ElementType->WriteValue(ar, nullptr, addrb);
|
|
addrb += ElementSize;
|
|
}
|
|
ar.EndArray();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PArray::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
if (ar.BeginArray(key))
|
|
{
|
|
bool readsomething = false;
|
|
unsigned count = ar.ArraySize();
|
|
unsigned loop = MIN(count, ElementCount);
|
|
uint8_t *addrb = (uint8_t *)addr;
|
|
for(unsigned i=0;i<loop;i++)
|
|
{
|
|
readsomething |= ElementType->ReadValue(ar, nullptr, addrb);
|
|
addrb += ElementSize;
|
|
}
|
|
if (loop < count)
|
|
{
|
|
DPrintf(DMSG_WARNING, "Array on disk (%u) is bigger than in memory (%u)\n",
|
|
count, ElementCount);
|
|
}
|
|
ar.EndArray();
|
|
return readsomething;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special)
|
|
{
|
|
for (unsigned i = 0; i < ElementCount; ++i)
|
|
{
|
|
ElementType->SetDefaultValue(base, offset + i*ElementSize, special);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::SetPointer(void *base, unsigned offset, TArray<size_t> *special)
|
|
{
|
|
for (unsigned i = 0; i < ElementCount; ++i)
|
|
{
|
|
ElementType->SetPointer(base, offset + i*ElementSize, special);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: SetPointerArray
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::SetPointerArray(void *base, unsigned offset, TArray<size_t> *special)
|
|
{
|
|
if (ElementType->isStruct())
|
|
{
|
|
for (unsigned int i = 0; i < ElementCount; ++i)
|
|
{
|
|
ElementType->SetPointerArray(base, offset + ElementSize * i, special);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewArray
|
|
//
|
|
// Returns a PArray for the given type and size, making sure not to create
|
|
// duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PArray *NewArray(PType *type, unsigned int count)
|
|
{
|
|
size_t bucket;
|
|
PType *atype = TypeTable.FindType(NAME_Array, (intptr_t)type, count, &bucket);
|
|
if (atype == nullptr)
|
|
{
|
|
atype = new PArray(type, count);
|
|
TypeTable.AddType(atype, NAME_Array, (intptr_t)type, count, bucket);
|
|
}
|
|
return (PArray *)atype;
|
|
}
|
|
|
|
/* PArray *****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStaticArray::PStaticArray(PType *etype)
|
|
: PArray(etype, 0)
|
|
{
|
|
mDescriptiveName.Format("ResizableArray<%s>", etype->DescriptiveName());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PStaticArray::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const PType *elemtype = (const PType *)id1;
|
|
unsigned int count = (unsigned int)(intptr_t)id2;
|
|
|
|
return elemtype == ElementType && count == 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStaticArray::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)ElementType;
|
|
id2 = 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewStaticArray
|
|
//
|
|
// Returns a PArray for the given type and size, making sure not to create
|
|
// duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PStaticArray *NewStaticArray(PType *type)
|
|
{
|
|
size_t bucket;
|
|
PType *atype = TypeTable.FindType(NAME_StaticArray, (intptr_t)type, 0, &bucket);
|
|
if (atype == nullptr)
|
|
{
|
|
atype = new PStaticArray(type);
|
|
TypeTable.AddType(atype, NAME_StaticArray, (intptr_t)type, 0, bucket);
|
|
}
|
|
return (PStaticArray *)atype;
|
|
}
|
|
|
|
/* PDynArray **************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PDynArray::PDynArray(PType *etype,PStruct *backing)
|
|
: ElementType(etype), BackingType(backing)
|
|
{
|
|
mDescriptiveName.Format("DynArray<%s>", etype->DescriptiveName());
|
|
Size = sizeof(FArray);
|
|
Align = alignof(FArray);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PDynArray::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
assert(id2 == 0);
|
|
const PType *elemtype = (const PType *)id1;
|
|
|
|
return elemtype == ElementType;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PDynArray::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)ElementType;
|
|
id2 = 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: InitializeValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PDynArray::InitializeValue(void *addr, const void *deff) const
|
|
{
|
|
const FArray *def = (const FArray*)deff;
|
|
FArray *aray = (FArray*)addr;
|
|
|
|
if (def == nullptr || def->Count == 0)
|
|
{
|
|
// Empty arrays do not need construction.
|
|
*aray = { nullptr, 0, 0 };
|
|
}
|
|
else if (ElementType->GetRegType() != REGT_STRING)
|
|
{
|
|
// These are just integral values which can be done without any constructor hackery.
|
|
size_t blocksize = ElementType->Size * def->Count;
|
|
aray->Array = M_Malloc(blocksize);
|
|
memcpy(aray->Array, def->Array, blocksize);
|
|
aray->Most = aray->Count = def->Count;
|
|
}
|
|
else
|
|
{
|
|
// non-empty string arrays require explicit construction.
|
|
new(addr) TArray<FString>(*(TArray<FString>*)def);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: DestroyValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PDynArray::DestroyValue(void *addr) const
|
|
{
|
|
FArray *aray = (FArray*)addr;
|
|
|
|
if (aray->Array != nullptr)
|
|
{
|
|
if (ElementType->GetRegType() != REGT_STRING)
|
|
{
|
|
M_Free(aray->Array);
|
|
}
|
|
else
|
|
{
|
|
// Damn those cursed strings again. :(
|
|
((TArray<FString>*)addr)->~TArray<FString>();
|
|
}
|
|
}
|
|
aray->Count = aray->Most = 0;
|
|
aray->Array = nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PDynArray::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special)
|
|
{
|
|
if (base != nullptr) memset((char*)base + offset, 0, sizeof(FArray)); // same as constructing an empty array.
|
|
if (special != nullptr)
|
|
{
|
|
special->Push(std::make_pair(this, offset));
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: SetPointer
|
|
//
|
|
//==========================================================================
|
|
|
|
void PDynArray::SetPointerArray(void *base, unsigned offset, TArray<size_t> *special)
|
|
{
|
|
if (ElementType->isObjectPointer())
|
|
{
|
|
// Add to the list of pointer arrays for this class.
|
|
special->Push(offset);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PDynArray::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
FArray *aray = (FArray*)addr;
|
|
// We may skip an empty array only if it gets stored under a named key.
|
|
// If no name is given, i.e. it's part of an outer array's element list, even empty arrays must be stored,
|
|
// because otherwise the array would lose its entry.
|
|
if (aray->Count > 0 || key == nullptr)
|
|
{
|
|
if (ar.BeginArray(key))
|
|
{
|
|
const uint8_t *addrb = (const uint8_t *)aray->Array;
|
|
for (unsigned i = 0; i < aray->Count; ++i)
|
|
{
|
|
ElementType->WriteValue(ar, nullptr, addrb);
|
|
addrb += ElementType->Size;
|
|
}
|
|
ar.EndArray();
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PDynArray::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
FArray *aray = (FArray*)addr;
|
|
DestroyValue(addr); // note that even after calling this we still got a validly constructed empty array.
|
|
|
|
if (ar.BeginArray(key))
|
|
{
|
|
bool readsomething = false;
|
|
unsigned count = ar.ArraySize();
|
|
|
|
size_t blocksize = ElementType->Size * count;
|
|
aray->Array = M_Malloc(blocksize);
|
|
memset(aray->Array, 0, blocksize);
|
|
aray->Most = aray->Count = count;
|
|
|
|
uint8_t *addrb = (uint8_t *)aray->Array;
|
|
for (unsigned i = 0; i<count; i++)
|
|
{
|
|
// Strings must be constructed first.
|
|
if (ElementType->GetRegType() == REGT_STRING) new(addrb) FString;
|
|
readsomething |= ElementType->ReadValue(ar, nullptr, addrb);
|
|
addrb += ElementType->Size;
|
|
}
|
|
ar.EndArray();
|
|
return readsomething;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewDynArray
|
|
//
|
|
// Creates a new DynArray of the given type, making sure not to create a
|
|
// duplicate.
|
|
//
|
|
//==========================================================================
|
|
|
|
PDynArray *NewDynArray(PType *type)
|
|
{
|
|
size_t bucket;
|
|
PType *atype = TypeTable.FindType(NAME_DynArray, (intptr_t)type, 0, &bucket);
|
|
if (atype == nullptr)
|
|
{
|
|
FString backingname;
|
|
|
|
switch (type->GetRegType())
|
|
{
|
|
case REGT_INT:
|
|
backingname.Format("DynArray_I%d", type->Size * 8);
|
|
break;
|
|
|
|
case REGT_FLOAT:
|
|
backingname.Format("DynArray_F%d", type->Size * 8);
|
|
break;
|
|
|
|
case REGT_STRING:
|
|
backingname = "DynArray_String";
|
|
break;
|
|
|
|
case REGT_POINTER:
|
|
if (type->isObjectPointer())
|
|
backingname = "DynArray_Obj";
|
|
else
|
|
backingname = "DynArray_Ptr";
|
|
break;
|
|
|
|
default:
|
|
I_Error("Unsupported dynamic array requested");
|
|
break;
|
|
}
|
|
|
|
auto backing = NewStruct(backingname, nullptr, true);
|
|
atype = new PDynArray(type, backing);
|
|
TypeTable.AddType(atype, NAME_DynArray, (intptr_t)type, 0, bucket);
|
|
}
|
|
return (PDynArray *)atype;
|
|
}
|
|
|
|
/* PMap *******************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PMap - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PMap::PMap(PType *keytype, PType *valtype)
|
|
: KeyType(keytype), ValueType(valtype)
|
|
{
|
|
mDescriptiveName.Format("Map<%s, %s>", keytype->DescriptiveName(), valtype->DescriptiveName());
|
|
Size = sizeof(FMap);
|
|
Align = alignof(FMap);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PMap :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PMap::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const PType *keyty = (const PType *)id1;
|
|
const PType *valty = (const PType *)id2;
|
|
|
|
return keyty == KeyType && valty == ValueType;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PMap :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PMap::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)KeyType;
|
|
id2 = (intptr_t)ValueType;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewMap
|
|
//
|
|
// Returns a PMap for the given key and value types, ensuring not to create
|
|
// duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PMap *NewMap(PType *keytype, PType *valuetype)
|
|
{
|
|
size_t bucket;
|
|
PType *maptype = TypeTable.FindType(NAME_Map, (intptr_t)keytype, (intptr_t)valuetype, &bucket);
|
|
if (maptype == nullptr)
|
|
{
|
|
maptype = new PMap(keytype, valuetype);
|
|
TypeTable.AddType(maptype, NAME_Map, (intptr_t)keytype, (intptr_t)valuetype, bucket);
|
|
}
|
|
return (PMap *)maptype;
|
|
}
|
|
|
|
/* PStruct ****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStruct::PStruct(FName name, PTypeBase *outer, bool isnative)
|
|
: PContainerType(name, outer)
|
|
{
|
|
mDescriptiveName.Format("%sStruct<%s>", isnative? "Native" : "", name.GetChars());
|
|
Size = 0;
|
|
isNative = isnative;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special)
|
|
{
|
|
auto it = Symbols.GetIterator();
|
|
PSymbolTable::MapType::Pair *pair;
|
|
while (it.NextPair(pair))
|
|
{
|
|
auto field = dyn_cast<PField>(pair->Value);
|
|
if (field && !(field->Flags & VARF_Transient))
|
|
{
|
|
field->Type->SetDefaultValue(base, unsigned(offset + field->Offset), special);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: SetPointer
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::SetPointer(void *base, unsigned offset, TArray<size_t> *special)
|
|
{
|
|
auto it = Symbols.GetIterator();
|
|
PSymbolTable::MapType::Pair *pair;
|
|
while (it.NextPair(pair))
|
|
{
|
|
auto field = dyn_cast<PField>(pair->Value);
|
|
if (field && !(field->Flags & VARF_Transient))
|
|
{
|
|
field->Type->SetPointer(base, unsigned(offset + field->Offset), special);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: SetPointerArray
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::SetPointerArray(void *base, unsigned offset, TArray<size_t> *special)
|
|
{
|
|
auto it = Symbols.GetIterator();
|
|
PSymbolTable::MapType::Pair *pair;
|
|
while (it.NextPair(pair))
|
|
{
|
|
auto field = dyn_cast<PField>(pair->Value);
|
|
if (field && !(field->Flags & VARF_Transient))
|
|
{
|
|
field->Type->SetPointerArray(base, unsigned(offset + field->Offset), special);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (ar.BeginObject(key))
|
|
{
|
|
Symbols.WriteFields(ar, addr);
|
|
ar.EndObject();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PStruct::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
if (ar.BeginObject(key))
|
|
{
|
|
bool ret = Symbols.ReadFields(ar, addr, DescriptiveName());
|
|
ar.EndObject();
|
|
return ret;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: AddField
|
|
//
|
|
// Appends a new field to the end of a struct. Returns either the new field
|
|
// or nullptr if a symbol by that name already exists.
|
|
//
|
|
//==========================================================================
|
|
|
|
PField *PStruct::AddField(FName name, PType *type, uint32_t flags)
|
|
{
|
|
assert(type->Size > 0);
|
|
return Symbols.AddField(name, type, flags, Size, &Align);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: AddField
|
|
//
|
|
// Appends a new native field to the struct. Returns either the new field
|
|
// or nullptr if a symbol by that name already exists.
|
|
//
|
|
//==========================================================================
|
|
|
|
PField *PStruct::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
|
|
{
|
|
return Symbols.AddNativeField(name, type, address, flags, bitvalue);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewStruct
|
|
// Returns a PStruct for the given name and container, making sure not to
|
|
// create duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PStruct *NewStruct(FName name, PTypeBase *outer, bool native)
|
|
{
|
|
size_t bucket;
|
|
if (outer == nullptr) outer = Namespaces.GlobalNamespace;
|
|
PType *stype = TypeTable.FindType(NAME_Struct, (intptr_t)outer, (intptr_t)name, &bucket);
|
|
if (stype == nullptr)
|
|
{
|
|
stype = new PStruct(name, outer, native);
|
|
TypeTable.AddType(stype, NAME_Struct, (intptr_t)outer, (intptr_t)name, bucket);
|
|
}
|
|
return static_cast<PStruct *>(stype);
|
|
}
|
|
|
|
|
|
/* PPrototype *************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PPrototype::PPrototype(const TArray<PType *> &rettypes, const TArray<PType *> &argtypes)
|
|
: ArgumentTypes(argtypes), ReturnTypes(rettypes)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PPrototype::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const TArray<PType *> *args = (const TArray<PType *> *)id1;
|
|
const TArray<PType *> *rets = (const TArray<PType *> *)id2;
|
|
|
|
return *args == ArgumentTypes && *rets == ReturnTypes;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPrototype::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)&ArgumentTypes;
|
|
id2 = (intptr_t)&ReturnTypes;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewPrototype
|
|
//
|
|
// Returns a PPrototype for the given return and argument types, making sure
|
|
// not to create duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PPrototype *NewPrototype(const TArray<PType *> &rettypes, const TArray<PType *> &argtypes)
|
|
{
|
|
size_t bucket;
|
|
PType *proto = TypeTable.FindType(NAME_Prototype, (intptr_t)&argtypes, (intptr_t)&rettypes, &bucket);
|
|
if (proto == nullptr)
|
|
{
|
|
proto = new PPrototype(rettypes, argtypes);
|
|
TypeTable.AddType(proto, NAME_Prototype, (intptr_t)&argtypes, (intptr_t)&rettypes, bucket);
|
|
}
|
|
return static_cast<PPrototype *>(proto);
|
|
}
|
|
|
|
/* PClass *****************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
PClassType::PClassType(PClass *cls)
|
|
{
|
|
assert(cls->VMType == nullptr);
|
|
Descriptor = cls;
|
|
TypeName = cls->TypeName;
|
|
if (cls->ParentClass != nullptr)
|
|
{
|
|
ParentType = cls->ParentClass->VMType;
|
|
assert(ParentType != nullptr);
|
|
Symbols.SetParentTable(&ParentType->Symbols);
|
|
ScopeFlags = ParentType->ScopeFlags;
|
|
}
|
|
cls->VMType = this;
|
|
mDescriptiveName.Format("Class<%s>", cls->TypeName.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: AddField
|
|
//
|
|
//==========================================================================
|
|
|
|
PField *PClassType::AddField(FName name, PType *type, uint32_t flags)
|
|
{
|
|
return Descriptor->AddField(name, type, flags);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: AddNativeField
|
|
//
|
|
//==========================================================================
|
|
|
|
PField *PClassType::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
|
|
{
|
|
auto field = Symbols.AddNativeField(name, type, address, flags, bitvalue);
|
|
if (field != nullptr) Descriptor->Fields.Push(field);
|
|
return field;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
PClassType *NewClassType(PClass *cls)
|
|
{
|
|
size_t bucket;
|
|
PType *ptype = TypeTable.FindType(NAME_Object, 0, (intptr_t)cls->TypeName, &bucket);
|
|
if (ptype == nullptr)
|
|
{
|
|
ptype = new PClassType(cls);
|
|
TypeTable.AddType(ptype, NAME_Object, 0, (intptr_t)cls->TypeName, bucket);
|
|
}
|
|
return static_cast<PClassType *>(ptype);
|
|
}
|
|
|
|
|
|
/* FTypeTable **************************************************************/
|
|
|
|
//==========================================================================
|
|
//
|
|
// FTypeTable :: FindType
|
|
//
|
|
//==========================================================================
|
|
|
|
PType *FTypeTable::FindType(FName type_name, intptr_t parm1, intptr_t parm2, size_t *bucketnum)
|
|
{
|
|
size_t bucket = Hash(type_name, parm1, parm2) % HASH_SIZE;
|
|
if (bucketnum != nullptr)
|
|
{
|
|
*bucketnum = bucket;
|
|
}
|
|
for (PType *type = TypeHash[bucket]; type != nullptr; type = type->HashNext)
|
|
{
|
|
if (type->TypeTableType == type_name && type->IsMatch(parm1, parm2))
|
|
{
|
|
return type;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FTypeTable :: AddType - Fully Parameterized Version
|
|
//
|
|
//==========================================================================
|
|
|
|
void FTypeTable::AddType(PType *type, FName type_name, intptr_t parm1, intptr_t parm2, size_t bucket)
|
|
{
|
|
#ifdef _DEBUG
|
|
size_t bucketcheck;
|
|
assert(FindType(type_name, parm1, parm2, &bucketcheck) == nullptr && "Type must not be inserted more than once");
|
|
assert(bucketcheck == bucket && "Passed bucket was wrong");
|
|
#endif
|
|
type->TypeTableType = type_name;
|
|
type->HashNext = TypeHash[bucket];
|
|
TypeHash[bucket] = type;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FTypeTable :: AddType - Simple Version
|
|
//
|
|
//==========================================================================
|
|
|
|
void FTypeTable::AddType(PType *type, FName type_name)
|
|
{
|
|
intptr_t parm1, parm2;
|
|
size_t bucket;
|
|
|
|
// Type table stuff id only needed to let all classes hash to the same group. For all other types this is pointless.
|
|
type->TypeTableType = type_name;
|
|
type->GetTypeIDs(parm1, parm2);
|
|
bucket = Hash(type_name, parm1, parm2) % HASH_SIZE;
|
|
assert(FindType(type_name, parm1, parm2, nullptr) == nullptr && "Type must not be inserted more than once");
|
|
|
|
type->HashNext = TypeHash[bucket];
|
|
TypeHash[bucket] = type;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FTypeTable :: Hash STATIC
|
|
//
|
|
//==========================================================================
|
|
|
|
size_t FTypeTable::Hash(FName p1, intptr_t p2, intptr_t p3)
|
|
{
|
|
size_t i1 = (size_t)p1;
|
|
|
|
// Swap the high and low halves of i1. The compiler should be smart enough
|
|
// to transform this into a ROR or ROL.
|
|
i1 = (i1 >> (sizeof(size_t)*4)) | (i1 << (sizeof(size_t)*4));
|
|
|
|
if (p1 != NAME_Prototype)
|
|
{
|
|
size_t i2 = (size_t)p2;
|
|
size_t i3 = (size_t)p3;
|
|
return (~i1 ^ i2) + i3 * 961748927; // i3 is multiplied by a prime
|
|
}
|
|
else
|
|
{ // Prototypes need to hash the TArrays at p2 and p3
|
|
const TArray<PType *> *a2 = (const TArray<PType *> *)p2;
|
|
const TArray<PType *> *a3 = (const TArray<PType *> *)p3;
|
|
for (unsigned i = 0; i < a2->Size(); ++i)
|
|
{
|
|
i1 = (i1 * 961748927) + (size_t)((*a2)[i]);
|
|
}
|
|
for (unsigned i = 0; i < a3->Size(); ++i)
|
|
{
|
|
i1 = (i1 * 961748927) + (size_t)((*a3)[i]);
|
|
}
|
|
return i1;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FTypeTable :: Clear
|
|
//
|
|
//==========================================================================
|
|
|
|
void FTypeTable::Clear()
|
|
{
|
|
for (size_t i = 0; i < countof(TypeTable.TypeHash); ++i)
|
|
{
|
|
for (PType *ty = TypeTable.TypeHash[i]; ty != nullptr;)
|
|
{
|
|
auto next = ty->HashNext;
|
|
delete ty;
|
|
ty = next;
|
|
}
|
|
}
|
|
memset(TypeHash, 0, sizeof(TypeHash));
|
|
}
|
|
|
|
#include "c_dispatch.h"
|
|
CCMD(typetable)
|
|
{
|
|
DumpTypeTable();
|
|
}
|
|
|