gzdoom/wadsrc
MajorCooke 4ddfd0f46a - Added 3 new properties and 3 functions to control them.
- Rippers will rip through anything with an equivalent ripper level, or if their level is between or on the min and max ranges.
- If no min or max is defined, it simply checks if the monster's ripper level is lower than the missiles.
- Functions: A_SetRipperLevel(int level), A_SetRipMin(int min), A_SetRipMax(int max)
- Properties: RipperLevel, RipLevelMin, and RipLevelMax.
- RipperLevel: Applicable to monsters and projectiles.
- RipLevelMin and RipLevelMax are only useful on monsters.
- By default, all are 0.
2014-12-30 19:59:31 -06:00
..
static - Added 3 new properties and 3 functions to control them. 2014-12-30 19:59:31 -06:00
CMakeLists.txt - Allow generator expressions to be turned off during pk3 building with CMake. 2013-07-01 16:57:46 -04:00
wadsrc.vcproj