gzdoom/src/g_heretic
Christoph Oelckers 4dc1b9579e - Removed the check for Heretic when playing *evillaugh when using the
Chaos Device. This sound is not defined by the other games so it won't
  play by default.
- Added MORPH_UNDOBYTOMEOFPOWER and MORPH_UNDOBYCHAOSDEVICE flags
  for the morph style so that the special behavior of these two items
  can be switched on and off. 

SVN r890 (trunk)
2008-04-08 09:52:50 +00:00
..
a_chicken.cpp - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
a_dsparil.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_hereticartifacts.cpp - Removed the check for Heretic when playing *evillaugh when using the 2008-04-08 09:52:50 +00:00
a_hereticglobal.h - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_hereticimp.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
a_hereticmisc.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00
a_hereticweaps.cpp - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
a_ironlich.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_knight.cpp - added Grubber's submission for customizable gravity per actor. 2007-01-20 14:27:44 +00:00
a_wizard.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
heretic_sbar.cpp - Merged the GC branch back into the trunk, so now it can receive more 2008-03-12 02:56:11 +00:00