mirror of
https://github.com/ZDoom/gzdoom.git
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769 lines
21 KiB
C++
769 lines
21 KiB
C++
/*
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** music_fluidsynth_mididevice.cpp
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** Provides access to FluidSynth as a generic MIDI device.
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**
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**---------------------------------------------------------------------------
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** Copyright 2010 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifdef HAVE_FLUIDSYNTH
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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#include "templates.h"
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#include "doomdef.h"
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#include "m_swap.h"
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#include "w_wad.h"
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#include "v_text.h"
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#include "cmdlib.h"
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// MACROS ------------------------------------------------------------------
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#ifdef DYN_FLUIDSYNTH
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#ifdef _WIN32
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#ifndef _M_X64
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#define FLUIDSYNTHLIB1 "fluidsynth.dll"
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#define FLUIDSYNTHLIB2 "libfluidsynth.dll"
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#else
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#define FLUIDSYNTHLIB1 "fluidsynth64.dll"
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#define FLUIDSYNTHLIB2 "libfluidsynth64.dll"
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#endif
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#else
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#include <dlfcn.h>
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#define FLUIDSYNTHLIB "libfluidsynth.so.1"
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#endif
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#define FLUID_REVERB_DEFAULT_ROOMSIZE 0.2f
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#define FLUID_REVERB_DEFAULT_DAMP 0.0f
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#define FLUID_REVERB_DEFAULT_WIDTH 0.5f
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#define FLUID_REVERB_DEFAULT_LEVEL 0.9f
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#define FLUID_CHORUS_MOD_SINE 0
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#define FLUID_CHORUS_MOD_TRIANGLE 1
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#define FLUID_CHORUS_DEFAULT_N 3
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#define FLUID_CHORUS_DEFAULT_LEVEL 2.0f
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#define FLUID_CHORUS_DEFAULT_SPEED 0.3f
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#define FLUID_CHORUS_DEFAULT_DEPTH 8.0f
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#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE
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#endif
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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CVAR(String, fluid_patchset, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Float, fluid_gain, 0.5, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 10)
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self = 10;
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else if (currSong != NULL)
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currSong->FluidSettingNum("synth.gain", self);
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}
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CUSTOM_CVAR(Bool, fluid_reverb, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (currSong != NULL)
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currSong->FluidSettingInt("synth.reverb.active", self);
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}
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CUSTOM_CVAR(Bool, fluid_chorus, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (currSong != NULL)
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currSong->FluidSettingInt("synth.chorus.active", self);
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}
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CUSTOM_CVAR(Int, fluid_voices, 128, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 16)
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self = 16;
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else if (self > 4096)
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self = 4096;
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else if (currSong != NULL)
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currSong->FluidSettingInt("synth.polyphony", self);
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}
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CUSTOM_CVAR(Int, fluid_interp, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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// Values are: 0 = FLUID_INTERP_NONE
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// 1 = FLUID_INTERP_LINEAR
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// 4 = FLUID_INTERP_4THORDER (the FluidSynth default)
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// 7 = FLUID_INTERP_7THORDER
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// (And here I thought it was just a linear list.)
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// Round undefined values to the nearest valid one.
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if (self < 0)
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self = 0;
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else if (self == 2)
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self = 1;
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else if (self == 3 || self == 5)
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self = 4;
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else if (self == 6 || self > 7)
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self = 7;
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else if (currSong != NULL)
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currSong->FluidSettingInt("synth.interpolation", self);
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}
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CVAR(Int, fluid_samplerate, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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// I don't know if this setting even matters for us, since we aren't letting
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// FluidSynth drives its own output.
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CUSTOM_CVAR(Int, fluid_threads, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 1)
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self = 1;
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else if (self > 256)
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self = 256;
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}
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CUSTOM_CVAR(Float, fluid_reverb_roomsize, 0.61f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 1.2f)
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self = 1.2f;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.reverb-changed", 0);
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}
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CUSTOM_CVAR(Float, fluid_reverb_damping, 0.23f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 1)
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self = 1;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.reverb-changed", 0);
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}
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CUSTOM_CVAR(Float, fluid_reverb_width, 0.76f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 100)
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self = 100;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.reverb-changed", 0);
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}
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CUSTOM_CVAR(Float, fluid_reverb_level, 0.57f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 1)
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self = 1;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.reverb-changed", 0);
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}
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CUSTOM_CVAR(Int, fluid_chorus_voices, 3, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 99)
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self = 99;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.chorus-changed", 0);
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}
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CUSTOM_CVAR(Float, fluid_chorus_level, 1.2f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 1)
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self = 1;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.chorus-changed", 0);
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}
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CUSTOM_CVAR(Float, fluid_chorus_speed, 0.3f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0.29f)
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self = 0.29f;
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else if (self > 5)
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self = 5;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.chorus-changed", 0);
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}
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// depth is in ms and actual maximum depends on the sample rate
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CUSTOM_CVAR(Float, fluid_chorus_depth, 8, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 21)
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self = 21;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.chorus-changed", 0);
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}
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CUSTOM_CVAR(Int, fluid_chorus_type, FLUID_CHORUS_DEFAULT_TYPE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self != FLUID_CHORUS_MOD_SINE && self != FLUID_CHORUS_MOD_TRIANGLE)
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self = FLUID_CHORUS_DEFAULT_TYPE;
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else if (currSong != NULL)
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currSong->FluidSettingInt("z.chorus-changed", 0);
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}
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// FluidSynthMIDIDevice Constructor
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//
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//==========================================================================
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FluidSynthMIDIDevice::FluidSynthMIDIDevice(const char *args)
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{
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FluidSynth = NULL;
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FluidSettings = NULL;
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#ifdef DYN_FLUIDSYNTH
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if (!LoadFluidSynth())
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{
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return;
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}
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#endif
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FluidSettings = new_fluid_settings();
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if (FluidSettings == NULL)
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{
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printf("Failed to create FluidSettings.\n");
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return;
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}
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SampleRate = fluid_samplerate;
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if (SampleRate < 22050 || SampleRate > 96000)
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{ // Match sample rate to SFX rate
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SampleRate = clamp((int)GSnd->GetOutputRate(), 22050, 96000);
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}
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fluid_settings_setnum(FluidSettings, "synth.sample-rate", SampleRate);
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fluid_settings_setnum(FluidSettings, "synth.gain", fluid_gain);
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fluid_settings_setint(FluidSettings, "synth.reverb.active", fluid_reverb);
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fluid_settings_setint(FluidSettings, "synth.chorus.active", fluid_chorus);
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fluid_settings_setint(FluidSettings, "synth.polyphony", fluid_voices);
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fluid_settings_setint(FluidSettings, "synth.cpu-cores", fluid_threads);
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FluidSynth = new_fluid_synth(FluidSettings);
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if (FluidSynth == NULL)
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{
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Printf("Failed to create FluidSynth.\n");
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return;
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}
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fluid_synth_set_interp_method(FluidSynth, -1, fluid_interp);
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fluid_synth_set_reverb(FluidSynth, fluid_reverb_roomsize, fluid_reverb_damping,
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fluid_reverb_width, fluid_reverb_level);
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fluid_synth_set_chorus(FluidSynth, fluid_chorus_voices, fluid_chorus_level,
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fluid_chorus_speed, fluid_chorus_depth, fluid_chorus_type);
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// try loading a patch set that got specified with $mididevice.
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int res = 0;
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if (args != NULL && *args != 0)
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{
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res = LoadPatchSets(args);
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}
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if (res == 0 && 0 == LoadPatchSets(fluid_patchset))
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{
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#ifdef __unix__
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// This is the standard location on Ubuntu.
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if (0 == LoadPatchSets("/usr/share/sounds/sf2/FluidR3_GS.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2"))
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{
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#endif
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#ifdef _WIN32
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// On Windows, look for the 4 megabyte patch set installed by Creative's drivers as a default.
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char sysdir[MAX_PATH+sizeof("\\CT4MGM.SF2")];
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UINT filepart;
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if (0 != (filepart = GetSystemDirectoryA(sysdir, MAX_PATH)))
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{
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strcat(sysdir, "\\CT4MGM.SF2");
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if (0 == LoadPatchSets(sysdir))
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{
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// Try again with CT2MGM.SF2
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sysdir[filepart + 3] = '2';
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if (0 == LoadPatchSets(sysdir))
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{
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#endif
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Printf("Failed to load any MIDI patches.\n");
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delete_fluid_synth(FluidSynth);
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FluidSynth = NULL;
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#ifdef _WIN32
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}
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}
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}
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#endif
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#ifdef __unix__
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}
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#endif
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}
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice Destructor
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//
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//==========================================================================
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FluidSynthMIDIDevice::~FluidSynthMIDIDevice()
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{
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Close();
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if (FluidSynth != NULL)
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{
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delete_fluid_synth(FluidSynth);
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}
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if (FluidSettings != NULL)
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{
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delete_fluid_settings(FluidSettings);
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}
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#ifdef DYN_FLUIDSYNTH
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UnloadFluidSynth();
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#endif
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: Open
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//
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// Returns 0 on success.
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//
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//==========================================================================
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int FluidSynthMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
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{
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if (FluidSynth == NULL)
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{
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return 2;
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}
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int ret = OpenStream(4, 0, callback, userdata);
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if (ret == 0)
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{
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fluid_synth_system_reset(FluidSynth);
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}
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return ret;
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: HandleEvent
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//
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// Translates a MIDI event into FluidSynth calls.
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//
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//==========================================================================
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void FluidSynthMIDIDevice::HandleEvent(int status, int parm1, int parm2)
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{
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int command = status & 0xF0;
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int channel = status & 0x0F;
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switch (command)
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{
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case MIDI_NOTEOFF:
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fluid_synth_noteoff(FluidSynth, channel, parm1);
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break;
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case MIDI_NOTEON:
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fluid_synth_noteon(FluidSynth, channel, parm1, parm2);
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break;
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case MIDI_POLYPRESS:
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break;
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case MIDI_CTRLCHANGE:
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fluid_synth_cc(FluidSynth, channel, parm1, parm2);
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break;
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case MIDI_PRGMCHANGE:
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fluid_synth_program_change(FluidSynth, channel, parm1);
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break;
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case MIDI_CHANPRESS:
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fluid_synth_channel_pressure(FluidSynth, channel, parm1);
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break;
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case MIDI_PITCHBEND:
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fluid_synth_pitch_bend(FluidSynth, channel, (parm1 & 0x7f) | ((parm2 & 0x7f) << 7));
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break;
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}
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: HandleLongEvent
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//
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// Handle SysEx messages.
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//
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//==========================================================================
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void FluidSynthMIDIDevice::HandleLongEvent(const BYTE *data, int len)
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{
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if (len > 1 && (data[0] == 0xF0 || data[0] == 0xF7))
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{
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fluid_synth_sysex(FluidSynth, (const char *)data + 1, len - 1, NULL, NULL, NULL, 0);
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}
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: ComputeOutput
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//
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//==========================================================================
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void FluidSynthMIDIDevice::ComputeOutput(float *buffer, int len)
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{
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fluid_synth_write_float(FluidSynth, len,
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buffer, 0, 2,
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buffer, 1, 2);
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: LoadPatchSets
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//
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// Loads a delimiter-separated list of patch sets. This delimiter matches
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// that of the PATH environment variable. On Windows, it is ';'. On other
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// systems, it is ':'. Returns the number of patch sets loaded.
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//
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//==========================================================================
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int FluidSynthMIDIDevice::LoadPatchSets(const char *patches)
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{
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int count;
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char *wpatches = strdup(patches);
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char *tok;
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#ifdef _WIN32
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const char *const delim = ";";
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#else
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const char *const delim = ":";
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#endif
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if (wpatches == NULL)
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{
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return 0;
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}
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tok = strtok(wpatches, delim);
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count = 0;
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while (tok != NULL)
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{
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FString path;
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#ifdef _WIN32
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// If the path does not contain any path separators, automatically
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// prepend $PROGDIR to the path.
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if (strcspn(tok, ":/\\") == strlen(tok))
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{
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path << "$PROGDIR/" << tok;
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path = NicePath(path);
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}
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else
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#endif
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{
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path = NicePath(tok);
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}
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if (FLUID_FAILED != fluid_synth_sfload(FluidSynth, path, count == 0))
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{
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DPrintf("Loaded patch set %s.\n", tok);
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count++;
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}
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else
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{
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DPrintf("Failed to load patch set %s.\n", tok);
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}
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tok = strtok(NULL, delim);
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}
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free(wpatches);
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return count;
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: FluidSettingInt
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//
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// Changes an integer setting.
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//
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//==========================================================================
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void FluidSynthMIDIDevice::FluidSettingInt(const char *setting, int value)
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{
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if (FluidSynth == NULL || FluidSettings == NULL)
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{
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return;
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}
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if (strcmp(setting, "synth.interpolation") == 0)
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{
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if (FLUID_OK != fluid_synth_set_interp_method(FluidSynth, -1, value))
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{
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Printf("Setting interpolation method %d failed.\n", value);
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}
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}
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else if (strcmp(setting, "synth.polyphony") == 0)
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{
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if (FLUID_OK != fluid_synth_set_polyphony(FluidSynth, value))
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{
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Printf("Setting polyphony to %d failed.\n", value);
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}
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}
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else if (strcmp(setting, "z.reverb-changed") == 0)
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{
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fluid_synth_set_reverb(FluidSynth, fluid_reverb_roomsize, fluid_reverb_damping,
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fluid_reverb_width, fluid_reverb_level);
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}
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else if (strcmp(setting, "z.chorus-changed") == 0)
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{
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fluid_synth_set_chorus(FluidSynth, fluid_chorus_voices, fluid_chorus_level,
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fluid_chorus_speed, fluid_chorus_depth, fluid_chorus_type);
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}
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else if (0 == fluid_settings_setint(FluidSettings, setting, value))
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{
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Printf("Failed to set %s to %d.\n", setting, value);
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}
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// fluid_settings_setint succeeded; update these settings in the running synth, too
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else if (strcmp(setting, "synth.reverb.active") == 0)
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{
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fluid_synth_set_reverb_on(FluidSynth, value);
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}
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else if (strcmp(setting, "synth.chorus.active") == 0)
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{
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fluid_synth_set_chorus_on(FluidSynth, value);
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}
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}
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: FluidSettingNum
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//
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// Changes a numeric setting.
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//
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//==========================================================================
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|
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void FluidSynthMIDIDevice::FluidSettingNum(const char *setting, double value)
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{
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if (FluidSettings != NULL)
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{
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if (0 == fluid_settings_setnum(FluidSettings, setting, value))
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{
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Printf("Failed to set %s to %g.\n", setting, value);
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}
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}
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}
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|
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//==========================================================================
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//
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// FluidSynthMIDIDevice :: FluidSettingStr
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//
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// Changes a string setting.
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//
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//==========================================================================
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|
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void FluidSynthMIDIDevice::FluidSettingStr(const char *setting, const char *value)
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{
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if (FluidSettings != NULL)
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{
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if (0 == fluid_settings_setstr(FluidSettings, setting, value))
|
|
{
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Printf("Failed to set %s to %s.\n", setting, value);
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}
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}
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}
|
|
|
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//==========================================================================
|
|
//
|
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// FluidSynthMIDIDevice :: GetStats
|
|
//
|
|
//==========================================================================
|
|
|
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FString FluidSynthMIDIDevice::GetStats()
|
|
{
|
|
if (FluidSynth == NULL || FluidSettings == NULL)
|
|
{
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return "FluidSynth is invalid";
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|
}
|
|
FString out;
|
|
|
|
CritSec.Enter();
|
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int polyphony = fluid_synth_get_polyphony(FluidSynth);
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int voices = fluid_synth_get_active_voice_count(FluidSynth);
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double load = fluid_synth_get_cpu_load(FluidSynth);
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char *chorus, *reverb;
|
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int maxpoly;
|
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fluid_settings_getstr(FluidSettings, "synth.chorus.active", &chorus);
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fluid_settings_getstr(FluidSettings, "synth.reverb.active", &reverb);
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fluid_settings_getint(FluidSettings, "synth.polyphony", &maxpoly);
|
|
CritSec.Leave();
|
|
|
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out.Format("Voices: " TEXTCOLOR_YELLOW "%3d" TEXTCOLOR_NORMAL "/" TEXTCOLOR_ORANGE "%3d" TEXTCOLOR_NORMAL "(" TEXTCOLOR_RED "%3d" TEXTCOLOR_NORMAL ")"
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TEXTCOLOR_YELLOW "%6.2f" TEXTCOLOR_NORMAL "%% CPU "
|
|
"Reverb: " TEXTCOLOR_YELLOW "%3s" TEXTCOLOR_NORMAL
|
|
" Chorus: " TEXTCOLOR_YELLOW "%3s",
|
|
voices, polyphony, maxpoly, load, reverb, chorus);
|
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return out;
|
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}
|
|
|
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#ifdef DYN_FLUIDSYNTH
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|
|
|
struct LibFunc
|
|
{
|
|
void **FuncPointer;
|
|
const char *FuncName;
|
|
};
|
|
|
|
//==========================================================================
|
|
//
|
|
// FluidSynthMIDIDevice :: LoadFluidSynth
|
|
//
|
|
// Returns true if the FluidSynth library was successfully loaded.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FluidSynthMIDIDevice::LoadFluidSynth()
|
|
{
|
|
LibFunc imports[] =
|
|
{
|
|
{ (void **)&new_fluid_settings, "new_fluid_settings" },
|
|
{ (void **)&new_fluid_synth, "new_fluid_synth" },
|
|
{ (void **)&delete_fluid_synth, "delete_fluid_synth" },
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{ (void **)&delete_fluid_settings, "delete_fluid_settings" },
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{ (void **)&fluid_settings_setnum, "fluid_settings_setnum" },
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|
{ (void **)&fluid_settings_setstr, "fluid_settings_setstr" },
|
|
{ (void **)&fluid_settings_setint, "fluid_settings_setint" },
|
|
{ (void **)&fluid_settings_getstr, "fluid_settings_getstr" },
|
|
{ (void **)&fluid_settings_getint, "fluid_settings_getint" },
|
|
{ (void **)&fluid_synth_set_reverb_on, "fluid_synth_set_reverb_on" },
|
|
{ (void **)&fluid_synth_set_chorus_on, "fluid_synth_set_chorus_on" },
|
|
{ (void **)&fluid_synth_set_interp_method, "fluid_synth_set_interp_method" },
|
|
{ (void **)&fluid_synth_set_polyphony, "fluid_synth_set_polyphony" },
|
|
{ (void **)&fluid_synth_get_polyphony, "fluid_synth_get_polyphony" },
|
|
{ (void **)&fluid_synth_get_active_voice_count, "fluid_synth_get_active_voice_count" },
|
|
{ (void **)&fluid_synth_get_cpu_load, "fluid_synth_get_cpu_load" },
|
|
{ (void **)&fluid_synth_system_reset, "fluid_synth_system_reset" },
|
|
{ (void **)&fluid_synth_noteon, "fluid_synth_noteon" },
|
|
{ (void **)&fluid_synth_noteoff, "fluid_synth_noteoff" },
|
|
{ (void **)&fluid_synth_cc, "fluid_synth_cc" },
|
|
{ (void **)&fluid_synth_program_change, "fluid_synth_program_change" },
|
|
{ (void **)&fluid_synth_channel_pressure, "fluid_synth_channel_pressure" },
|
|
{ (void **)&fluid_synth_pitch_bend, "fluid_synth_pitch_bend" },
|
|
{ (void **)&fluid_synth_write_float, "fluid_synth_write_float" },
|
|
{ (void **)&fluid_synth_sfload, "fluid_synth_sfload" },
|
|
{ (void **)&fluid_synth_set_reverb, "fluid_synth_set_reverb" },
|
|
{ (void **)&fluid_synth_set_chorus, "fluid_synth_set_chorus" },
|
|
{ (void **)&fluid_synth_sysex, "fluid_synth_sysex" },
|
|
};
|
|
int fail = 0;
|
|
const char *libname;
|
|
|
|
#ifdef _WIN32
|
|
FluidSynthDLL = LoadLibrary((libname = FLUIDSYNTHLIB1));
|
|
if (FluidSynthDLL == NULL)
|
|
{
|
|
FluidSynthDLL = LoadLibrary((libname = FLUIDSYNTHLIB2));
|
|
if (FluidSynthDLL == NULL)
|
|
{
|
|
Printf(TEXTCOLOR_RED"Could not load " FLUIDSYNTHLIB1 " or " FLUIDSYNTHLIB2 "\n");
|
|
return false;
|
|
}
|
|
}
|
|
#else
|
|
FluidSynthSO = dlopen((libname = FLUIDSYNTHLIB), RTLD_LAZY);
|
|
if (FluidSynthSO == NULL)
|
|
{
|
|
Printf(TEXTCOLOR_RED"Could not load " FLUIDSYNTHLIB ": %s\n", dlerror());
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
for (size_t i = 0; i < countof(imports); ++i)
|
|
{
|
|
#ifdef _WIN32
|
|
FARPROC proc = GetProcAddress(FluidSynthDLL, imports[i].FuncName);
|
|
#else
|
|
void *proc = dlsym(FluidSynthSO, imports[i].FuncName);
|
|
#endif
|
|
if (proc == NULL)
|
|
{
|
|
Printf(TEXTCOLOR_RED"Failed to find %s in %s\n", imports[i].FuncName, libname);
|
|
fail++;
|
|
}
|
|
*imports[i].FuncPointer = (void *)proc;
|
|
}
|
|
if (fail == 0)
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
#ifdef _WIN32
|
|
FreeLibrary(FluidSynthDLL);
|
|
FluidSynthDLL = NULL;
|
|
#else
|
|
dlclose(FluidSynthSO);
|
|
FluidSynthSO = NULL;
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FluidSynthMIDIDevice :: UnloadFluidSynth
|
|
//
|
|
//==========================================================================
|
|
|
|
void FluidSynthMIDIDevice::UnloadFluidSynth()
|
|
{
|
|
#ifdef _WIN32
|
|
if (FluidSynthDLL != NULL)
|
|
{
|
|
FreeLibrary(FluidSynthDLL);
|
|
FluidSynthDLL = NULL;
|
|
}
|
|
#else
|
|
if (FluidSynthSO != NULL)
|
|
{
|
|
dlclose(FluidSynthSO);
|
|
FluidSynthSO = NULL;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|