mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-16 01:11:50 +00:00
c694c55afd
were not informed about which team they ended up joining. - Added Skulltag's DF2_SAME_SPAWN_SPOT flags. - Fixed: DF2_YES_DEGENERATION was pretty much guaranteed to go out of sync because it used gametic for timing. - Added DoubleAmmoFactor as a skill property for the DF2_YES_DOUBLEAMMO flag. - Renumbered the dmflags2 entries to match Skulltag's again. - Added Karate Chris's infinite ammo patch. SVN r683 (trunk)
90 lines
1.8 KiB
Text
90 lines
1.8 KiB
Text
// A bare-bones MAPINFO for Hexen.
|
|
// Most of the MAPINFO is still in hexen.wad.
|
|
|
|
skill baby
|
|
AmmoFactor 1.5
|
|
DoubleAmmoFactor 1.5
|
|
DamageFactor 0.5
|
|
EasyBossBrain
|
|
SpawnFilter "Easy"
|
|
Name "MNU_WETNURSE"
|
|
PlayerClassName "fighter" "MNU_SQUIRE"
|
|
PlayerClassName "cleric" "MNU_ALTARBOY"
|
|
PlayerClassName "mage" "MNU_APPRENTICE"
|
|
|
|
|
|
skill easy
|
|
DoubleAmmoFactor 1.5
|
|
SpawnFilter "Easy"
|
|
Name "MNU_YELLOWBELLIES"
|
|
PlayerClassName "fighter" "MNU_KNIGHT"
|
|
PlayerClassName "cleric" "MNU_ACOLYTE"
|
|
PlayerClassName "mage" "MNU_ENCHANTER"
|
|
|
|
skill normal
|
|
DoubleAmmoFactor 1.5
|
|
SpawnFilter "Normal"
|
|
Name "MNU_BRINGEST"
|
|
PlayerClassName "fighter" "MNU_WARRIOR"
|
|
PlayerClassName "cleric" "MNU_PRIEST"
|
|
PlayerClassName "mage" "MNU_SORCERER"
|
|
|
|
skill hard
|
|
DoubleAmmoFactor 1.5
|
|
SpawnFilter "Hard"
|
|
Name "MNU_SMITE"
|
|
PlayerClassName "fighter" "MNU_BERSERKER"
|
|
PlayerClassName "cleric" "MNU_CARDINAL"
|
|
PlayerClassName "mage" "MNU_WARLOCK"
|
|
|
|
skill nightmare
|
|
AmmoFactor 1.5
|
|
DoubleAmmoFactor 1.5
|
|
FastMonsters
|
|
DisableCheats
|
|
SpawnFilter "Hard"
|
|
Name "MNU_BLACKPLAGUE"
|
|
PlayerClassName "fighter" "MNU_TITAN"
|
|
PlayerClassName "cleric" "MNU_POPE"
|
|
PlayerClassName "mage" "MNU_ARCHMAGE"
|
|
|
|
|
|
clusterdef 1
|
|
hub
|
|
exittext clus1msg
|
|
exittextislump
|
|
music hub
|
|
pic interpic
|
|
|
|
clusterdef 2
|
|
hub
|
|
exittext clus2msg
|
|
exittextislump
|
|
music hub
|
|
pic interpic
|
|
|
|
clusterdef 3
|
|
hub
|
|
exittext clus3msg
|
|
exittextislump
|
|
music hub
|
|
pic interpic
|
|
|
|
clusterdef 4
|
|
hub
|
|
exittext clus4msg
|
|
exittextislump
|
|
music hub
|
|
pic interpic
|
|
|
|
defaultmap
|
|
activateowndeathspecials
|
|
infiniteflightpowerup
|
|
fallingdamage
|
|
nointermission
|
|
noautosequences
|
|
missilesactivateimpactlines
|
|
|
|
// There is also support for showing a clus5msg after cluster 5, but
|
|
// since it isn't used, and it would intefere with the finale if I
|
|
// included it here, I'm leaving out the clusterdef for cluster 5.
|