gzdoom/src/thingdef
Randy Heit 4bbc9266e2 - Fixed: FRandom told the expression evaluator that it returned an int instead of a float, so
using it in in any expression would automatically downcast it to an int unless ① its sibling in the expression tree was a float, or ② it was the only thing in the expression.

SVN r3721 (trunk)
2012-07-01 03:16:37 +00:00
..
olddecorations.cpp - removed some unnecessary r_ header #includes. 2011-07-06 10:55:04 +00:00
thingdef.cpp - added Gez's submission for inventory restrictions but changed the added checks to be in the main CallTryPickup function. 2011-09-23 08:23:51 +00:00
thingdef.h - fixed: having a state immediately followed label with a goto immediately following that label did not link the state to its proper next state. 2012-05-17 11:16:20 +00:00
thingdef_codeptr.cpp - Added RGF_CENTERZ to spawn a rail from the actor's center instead of offsetting it upward. 2012-06-22 03:56:08 +00:00
thingdef_data.cpp - removed the MF5_FASTER and MF5_FASTMELEE flags and replaced them with a 'Fast' state flag. 2012-06-16 08:35:51 +00:00
thingdef_exp.cpp - Added ACS_NamedExecuteWithResult for DECORATE expressions. Since this is a pretty long name, 2012-02-21 19:24:02 +00:00
thingdef_exp.h - added DavidPH's sqrt for DECORATE submission. 2012-04-22 08:17:27 +00:00
thingdef_expression.cpp - Fixed: FRandom told the expression evaluator that it returned an int instead of a float, so 2012-07-01 03:16:37 +00:00
thingdef_function.cpp - added DavidPH's sqrt for DECORATE submission. 2012-04-22 08:17:27 +00:00
thingdef_parse.cpp - added FDARI*s damagetype fix 2012-04-07 15:29:47 +00:00
thingdef_properties.cpp - Fixed: Don't warn when an Inventory item's Icon is set to "". 2012-07-01 02:57:00 +00:00
thingdef_states.cpp - removed the MF5_FASTER and MF5_FASTMELEE flags and replaced them with a 'Fast' state flag. 2012-06-16 08:35:51 +00:00
thingdef_type.h