gzdoom/src/hwrenderer
Christoph Oelckers 4a7b1aada7 Merge remote-tracking branch 'remotes/origin/modern'
# Conflicts:
#	wadsrc/static/shaders/glsl/main.fp
2018-07-20 10:19:07 +02:00
..
data - write OpenGL backend for hw_postprocess (FGLRenderBuffers::RenderEffect) 2018-06-20 19:56:30 +02:00
dynlights - force model light to be attenuated 2018-05-25 19:23:47 +02:00
postprocessing - fix ssao not working when multisample was off 2018-07-03 23:21:54 +02:00
scene Merge branch 'master' into modern 2018-07-14 10:24:41 +02:00
textures - rewrite the user shader support for materials - new syntax is to create a 'Material ProcessMaterial()' function 2018-07-15 23:01:40 +02:00
utility - fixed calculation of projection matrix for weapon sprites. 2018-06-24 17:16:07 +02:00