mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-06 13:01:03 +00:00
492ef1b716
- (int ptr = AAPTR_TARGET, state high, state low, float offsethigh = 0, float offsetlow = 0, bool includeHeight = true) - Jumps if the pointer of the calling actor is higher or lower than itself, adding offsethigh or offsetlow depending on the circumstance. - includeHeight works twofold. - Includes the height of the calling actor if the pointer is higher to truly determine if they are completely above them or not. - Includes the height of the pointer if the pointer is lower. - Disable it to only check z differences without adding height. |
||
---|---|---|
.. | ||
chex | ||
doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
actor.txt | ||
constants.txt |