gzdoom/src/thingdef
Christoph Oelckers 9d47afb304 - added 'damage' to the actor variables exported to DECORATE's expression
evaluator.
- fixed: solid corpses could block ripper missile that originally killed them.


SVN r1520 (trunk)
2009-04-04 09:28:10 +00:00
..
olddecorations.cpp - Fixed: The map name display on the automap was incomplete. 2009-02-23 21:55:36 +00:00
thingdef.cpp - GCC compile fix and warning removal. 2009-02-21 21:44:15 +00:00
thingdef.h - GCC compile fix and warning removal. 2009-02-21 21:44:15 +00:00
thingdef_codeptr.cpp - Fixed: Altering a link type with Sector_SetLink did not work. 2009-03-29 08:55:15 +00:00
thingdef_data.cpp - Added GCC headers for intptr_t to tarray.h. 2009-02-24 21:19:10 +00:00
thingdef_exp.cpp - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
thingdef_exp.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00
thingdef_expression.cpp - added 'damage' to the actor variables exported to DECORATE's expression 2009-04-04 09:28:10 +00:00
thingdef_parse.cpp - GCC compile fix and warning removal. 2009-02-21 21:44:15 +00:00
thingdef_properties.cpp - Fixed: Altering a link type with Sector_SetLink did not work. 2009-03-29 08:55:15 +00:00
thingdef_states.cpp - Fixed what looks like an incorrect comparison in thingdef_states.cpp. 2009-03-10 05:37:27 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00