gzdoom/wadsrc/static/actors
Christoph Oelckers 476e0bce2a - Added a 'resetinventory' MAPINFO option.
- Added MF6_NOFEAR flag.
- Added A_MonsterRefire(probability, jumptarget).
- Added A_JumpIfTargetInSight(state) action function.
- Changed: Puffs set their angle to face the originator of the attack.
- Strife's burning hands originally make the level view fullbright.
  changed in ZDoom to do partial brightening.

SVN r1642 (trunk)
2009-06-06 12:46:35 +00:00
..
chex - Fixed: Player names and chat macros that end with incomplete \c escapes now 2009-02-20 00:53:25 +00:00
doom - Added NOBLOCKMAP/MOVEWITHSECTOR combination to a few items that had their 2009-04-09 06:58:28 +00:00
heretic - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
hexen - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
raven - Fixed: Strife's quest based line actions also work in Deathmatch. 2009-02-28 21:38:20 +00:00
shared - Added Skulltag's PowerDoubleFiringSpeed. 2009-05-26 01:16:39 +00:00
strife - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
actor.txt - Added a 'resetinventory' MAPINFO option. 2009-06-06 12:46:35 +00:00
constants.txt - Added 'EndTitle' nextmap option which goes to the regular title loop after 2009-05-30 08:56:40 +00:00