gzdoom/wadsrc/static/zscript/actors/inventory
2023-08-02 01:05:24 -04:00
..
ammo.zs - add sv_ammofactor to change the skill adjustment for ammo 2022-05-18 15:09:13 -04:00
armor.zs Revert "Added support for standard DamageFactor property on Armor, PowerProtection and PowerDamage items." 2020-02-10 15:38:12 -03:00
health.zs - removed the leftovers of the removed savedamount variable. 2019-04-26 12:00:58 +02:00
inv_misc.zs Rename ValidLock to IsLockDefined (more descriptive). 2022-12-23 22:48:01 +01:00
inventory.zs PreTravelled virtual for player and inventory. 2021-10-15 17:37:19 +02:00
powerups.zs - added MaxEffectTics field to Powerup 2023-04-12 16:25:15 +02:00
stateprovider.zs -let A_FireProjectile pass through the second return value of SpawnPlayerMissile. 2022-07-14 07:59:52 +02:00
weaponpiece.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
weapons.zs Add Weapon::ModifyBobLayer , Weapon::ModifyBobLayer3D and Weapon::ModifyBobPivotLayer3D 2023-08-02 01:05:24 -04:00